Interesting!
Make a Portuguese one too
Or did you forget how to speak in Portuguese? lol
See ya
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SuperSonic
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Grand Prix 3 wow!
I play GP3 and I always dreamed with something like this!
Any chance to make a GP3 version???
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SuperSonic
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Grand Prix 4 Yeah.
So, yes or no?
Is anybody interested to help?
See ya
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SuperSonic
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Grand Prix 3 I don't know.
btw, what's the problem with gp3 1.13?
I think the only big problem is to use the same skin for both cars of a team (very bad for CART, IRL, etc).
See ya
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SuperSonic
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Grand Prix 3 No problems about the tracks you mentioned, but Monaco... I can't get it to work (gp3 v1.13)
We have all this already done:
- Tracks (2003 or 2002)
- My car, helmet and cockpit shapes (includes new onboard angles)
- A lot of car skins
- A lot of helmet skins
- Some artwork (and now with the spin logo editor things are easy to do )
- A lot of cockpit textures
- A lot of pitcrew t
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SuperSonic
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Grand Prix 3 Maybe GPL is a better (and easer) choice.
See ya
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SuperSonic
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Grand Prix 3 Let's make a 2005 mod, including the Turkey GP
Serious, I think we have great works for the 2003 season that could be put together in a mod.
See ya
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SuperSonic
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Grand Prix 3 I use the SonicCD songs They're great.
Arexons, let's make a 2003 mod :P
At last we speak the same language
See ya
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SuperSonic
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Grand Prix 3 No, I don't. Why should I know?
Anh, você por acaso é brasileiro?
Are you brazilian?...
I just can't believe you are who I think you are.
See ya
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SuperSonic
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Grand Prix 3 Oh thanks, gap!
A lot to read and try to learn...
Thanks again.
See ya
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SuperSonic
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Grand Prix 3 Be sure that you placed the jams in the correct folder!
Also, most of the tracks are made for hardware mode...
See ya
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SuperSonic
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Grand Prix 3 Don't criticize him, Arexons.
Or do you really know the difference between Finland, Norway, Sweden...?
Of course it's a joke lol
Keymola, just read the txt files included on the zip files to learn how to install the jams for GP3
See ya
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SuperSonic
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Grand Prix 3 Take a look
Alemão quebra recorde de velocidade
Warm Up, de Monza
14/09/2003 - 11:35
Michael Schumacher, vencedor do GP da Itália, atingiu 368,8 km/h na reta dos boxes, onde é marcado o trecho de maior velocidade do circuito. Tal número representa a maior velocidade absoluta da história da F-1, superando os 363,2 km/h de Jean Alesi (aqui mesmo em Monza, em 2001) e de Marc Gené (364,4 km/h ont
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SuperSonic
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Grand Prix 3 lol
I tried to simulate front tires with 4 grooves instead the 3 grooves of the 1998 season.
Maybe I have to adjust the slip angle...
See ya
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SuperSonic
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Grand Prix 3 The game will load the original 1998 tracks in the slots you leave empty.
I think...
See ya
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SuperSonic
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Grand Prix 3 Put a square bitmap.
Height must be = width.
See ya
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SuperSonic
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Grand Prix 3 If you want to make a season performance package for GP3, then it really should include magic data files with proper car setups, fuel consumption, car failure, track grip, etc., for all of the 2003 tracks, as well as a performance file and a physics file.
Yes, cc setup are already done (wings and gear ratios). The wings are set to make the car reach acceptable top speeds. At Monza, I chose 8/6
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SuperSonic
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Grand Prix 3 The most important thing for a track maker is the track layout and accurate escape areas, kerbs, etc. And of course the md file.
My opinion.
See ya
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SuperSonic
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Grand Prix 3
the range is added and subtracted from the driver's performances in a way that SDI explained in an old thread of his forum (do a little research if you want).
Ok, I will search this topic!
I did some simple tests and I think it's something like I posted above.
If:
Performance = 16500
Range = 100
The worst performance will be 16450 and the best will be 16550 (half range down an
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SuperSonic
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Grand Prix 3 You are right, Ian.
The default RCR distances are:
Cockpit/onboard: 3840
Chase/Track:7680
Try to use 7680 in cockpit/onboard.
Or even use a higher number.
I think it's better always use multiples (7680 is 2 x 3840...)
I use 7680 in cockpit and it looks very very nice, even when using a contemporaryl shape.
Also, always read the home page of this site
lol
See ya
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SuperSonic
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Grand Prix 3 It's a great idea, but too much hard to do! I'd have to search all results since... since when? 1990?
That's what I am doing:
Best default performance is 16368.
So, pole position and race winner for each race will be always 16368, if they are running with Williams (BMW = 920 bhp, the best engine).
If they are running with other engine (with less power), I have to give more perfor
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SuperSonic
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Grand Prix 3 Any comments?
Well, I'm working on a generic 2003 performance pack. Physics, md files and the performance.
I dislike specific performance files because it's not funny racing when you already know who is gonna win.
See ya
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SuperSonic
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Grand Prix 3 I aways read this forum, but it's my first post.
Try the FIA site. You can download de Technical Regulations in pdf format.
See ya
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SuperSonic
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F1 It would be nice if we have a 2003 track pack with the best tracks made this year
See ya
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SuperSonic
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Grand Prix 3 This tool is really amazing!!!!!
What more do we need now?
See ya
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SuperSonic
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Grand Prix 3 Import the shape from gp3.exe.
Click the helmet button.
Edit the helmet.
Click the Export button.
Choose advanced exporting.
Click Yes for helmet and No for others.
I made a car/cockpit/helmet shapes. It's in the download session. Hope you like it.
See ya
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SuperSonic
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Grand Prix 3 It is not possible via magic data, because you have to choose how many cars (%) are going to make 1 or 2 or 3 stops.
There isn't an "opition" to make 0 stop
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SuperSonic
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Grand Prix 3 Be calm.
Or try to do it yourself.
See ya
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SuperSonic
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Grand Prix 3 He meant drive into the garage, into the building.
See ya
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SuperSonic
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Grand Prix 3