Maybe you have to change a jam file?
I don't konw.
See ya
by
SuperSonic
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Grand Prix 3 Here is my 1st attempt at performance editing...
It's the qualify for Melbourne 2003.
I'm using my 2003 physics and a new cc setup (because of the higher BHP).
cc setup:
171 ; fw (20)
169 ; rw (18)
179 ; 1st (28)
185 ; 2nd (34)
191 ; 3rd (40)
197 ; 4th (46)
203 ; 5th (52)
210 ; 6th (59)
Speed trap is accurate (
by
SuperSonic
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Grand Prix 3 I just need the laps when each driver made his pit stops in each race. With that info I can edit the magic data and set the pit stop windows.
I have Suzuka data:
(the times are not necessary)
Rubens Barrichello: 28s552 (12), 28s590 (26), 28s425 (40)
Kimi Raikkonen: 30s416 (13), 30s230 (33)
David Coulthard: 28s157 (12), 28s537 (26), 27s104 (41)
Jenson Button: 30s374 (16), 31s624 (33)
Jarno Trull
by
SuperSonic
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Grand Prix 3 Pentium III 700
192 MB RAM
HD 20 GB
Video onboard 8 MB
GP3 runs nice.
GP4... cof cof.
See ya
by
SuperSonic
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Grand Prix 3 Please post your comments
It's very important to improve this work!
Is anyone interested to make a 2003 performance pack with me? I have all magic data almost done (cc setup and so on, according to the physics).
I need more detailed data about pit stops and speed traps.
Thank you.
See ya
by
SuperSonic
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Grand Prix 3 You are welcome
I'm trying to make a good performance pack. If it gets nice, I will upload it.
I'm tired making shapes
See ya
by
SuperSonic
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Grand Prix 3 Of course yes. Editing tracks in GP3 is so easy, a few minutes and it's done.
...
See ya
by
SuperSonic
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Grand Prix 3 Arexons, I think the horizon don't need to be "realistic" right now. Its a painful work that would be lost when we have nice pic's to make a good one.
Maybe it's better trying to improve the layout
See ya
by
SuperSonic
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Grand Prix 3 Where can I find complete 2003 pit stop and speed trap data?
Thanks.
See ya
by
SuperSonic
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Grand Prix 3 Spa?
The last chicane and the pit entrance was different in 2002.
And 2003 Silverstone's pit entrance were different this year too.
See ya
by
SuperSonic
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Grand Prix 3 @ silver demon
I know some tips to kill ( ) the texture distortion
Send me the shape!
supersonicgp3@ig.com
If you know where I can find the IRL technical regulations (car measurements) I would make a very very nice shape.
See ya
by
SuperSonic
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Grand Prix 3 My friends,
it is just a BETA version!
No graphcis (it uses software jams from Barcelona)
No elevations changes
No details (kerbs, escape areas, etc)
Now imagine it with a better layout, new graphics, new camera positions, elevation changes (I think it will be like Hungaroring, but who knows) and all other details...
Anyway, it's impossilble to make a "realistic" track for GP3
by
SuperSonic
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Grand Prix 3 Nice track
The Magic Data was developed for the original GP3 physics.
If you use a different physics (more 800 BHP), maybe you'll have to change the CC setup.
Great work.
I'm waiting the next version
See ya
by
SuperSonic
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Grand Prix 3 Me too:
supersonicgp3@ig.com.br
See ya
by
SuperSonic
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Grand Prix 3 I don't know what's happening
It is still not avaliable...
And the link for the generic shape is dead.
See ya
by
SuperSonic
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Grand Prix 3 Of course it won't be a realistic track, but sure a great job!
We'll have a lot of fun
See ya
by
SuperSonic
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Grand Prix 3 Pen, your car skins are awesome!
You also should make F1 ones
See ya
by
SuperSonic
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Grand Prix 3 Zmodeler?
No, no
We use Car Editor 3.7. You can find it at the donwload section.
I posted my carshape"tips" in the "complete 2003/2004 update" topic.
See ya
by
SuperSonic
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Grand Prix 3 Don't you have a copy?
See ya
Post Edited (09-28-03 17:43)
by
SuperSonic
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Grand Prix 3 It's finished.
I uploaded it right now.
Enjoy!
See ya
by
SuperSonic
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Grand Prix 3 I am "studing" performance files.
I may help with something
GP3 will never die
lol
See ya
by
SuperSonic
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Grand Prix 3 Ferrari and BAR are looking strange with this shape, but the other teams are ok
Maybe this shape will be useful for the ones who play in hotlap leagues with McLaren team. lol
See ya
by
SuperSonic
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Grand Prix 3 It's possible to make very nice shapes, with "realistic" measurements.
All you have to do is make the shape proportionaly to the original gp3 tyres.
That's what I made for my 2003 shape:
GP3 tyres have 1110 points of diameter.
Real 2003 tyres have +/- 660mm of diameter.
So we can say that...
1110 points = 660mm
or
1 point = 0,594mm
or
1,681 point = 1mm
---
Example:
by
SuperSonic
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Grand Prix 3 I finished it!
2 previews for you
I asked Loren Thomas to use his MP4-18 car skin with some modificatons to fit to the shape. He told me I can edit the skin. Thanks Loren!
Maybe in 1 week it will be finished.
See ya
Post Edited (09-23-03 02:38)
by
SuperSonic
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Grand Prix 3 Don't worry, we have five or six months 'till 2004 season starts
See ya
by
SuperSonic
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Grand Prix 3 Hey people
What about making a "2004 season update Team"?
One guy (or more) to make performance files
One to make shapes (hehehe)
One guy (or more) to make textures
etc etc
See ya
by
SuperSonic
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Grand Prix 3 Steve Vai - Fever Dream
Pain of Salvation - Remedy Lane
Pain of Salvation - Falling
Metallica - The Call Of Ktulu
Metallica - Orion
Metallica - To Live Is To Die
Symphony X - Rediscovery
See ya
by
SuperSonic
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Grand Prix 3 Yeah!
The final version of the generic shape (read description above) is on line in the carshapes section. Enjoy!
And here's a WIP preview of the MP4-18 shape!!!
by
SuperSonic
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Grand Prix 3