I've got a little bug at the s/f line. On the right side you see a part of the wall is somewhat lighten up, that's because it's missing a 'ray of light'. Is there a method to add the missing 'ray of light' in the gp4 file?by Turbo Lover - Grand Prix 4
Very nice Jim, thank you very much!by Turbo Lover - Grand Prix 4
Jimbob, when upload you part 3 and 4 of the '86 race on Estoril? The first two parts are wicked.by Turbo Lover - Grand Prix 4
Nice, but i let you already know that the trackside objects is far away of completed. I just moved it from the track to make it driveable, speaking of that, had you the chance to check the update out of my track?by Turbo Lover - Grand Prix 4
Wow, that will be the greatest fantasy track ever, honestly. Looking forward, Zep.by Turbo Lover - Grand Prix 4
jpmfw Wrote: ------------------------------------------------------- > @turbo,so the camera at the loop end then? What do you mean exactly? It will be nice to get the cam close to the action at the two fast turns of the loop section (the 2 corners after the straight), hopefully that is possible.by Turbo Lover - Grand Prix 4
Aha, that mountain track, has it the same spectacular level changes like the oldby Turbo Lover - Grand Prix 4
IL Dottore Wrote: ------------------------------------------------------- > hey guys, are there some mods you recon for > screenies? '86 MOD.by Turbo Lover - Grand Prix 4
Nice Zep, which track is it?by Turbo Lover - Grand Prix 4
zeppelin101 Wrote: ------------------------------------------------------- > Well I'd wait a while as I was experimenting late > last night and found a simple method of adding > some shadows Great, cos that makes fantasy tracks really realistic. Hopefully you will release a tutorial about adding shadows.by Turbo Lover - Grand Prix 4
The reason that there are no people in the stands is that the ticket prizes are too high and because it is a test circuit.by Turbo Lover - Grand Prix 4
Have the u and v coordinates a standard value to increase the number of times the map is repeated?by Turbo Lover - Grand Prix 4
A question about the textures, my run-off area's are big and that is decreasing the resolution of the texture. By which method can i increase the resolution of the texture?by Turbo Lover - Grand Prix 4
The Parabolica itself hasn't been changed, it's just 'moved' further to the left to create a larger run-off area.by Turbo Lover - Grand Prix 4
Yeah, i know, i'm a noob.by Turbo Lover - Grand Prix 4
Thanks, solved it, what a noobish question from me to be honest.by Turbo Lover - Grand Prix 4
Strange problem with adding fences to my track, they are upside down, i've filled in the right boxes, so that can't be the problem. Is there any solution for this?by Turbo Lover - Grand Prix 4
Why not a pits entry at the s/f straight? The straight is long enough, now you loose too much time if you make a pitstop.by Turbo Lover - Grand Prix 4
I had that when using a gamepad, i turned steering to analog instead of switched.by Turbo Lover - Grand Prix 4
lee1971 Wrote: ------------------------------------------------------- > @Turbo Lover,yeah its nurbugring.. I know, but is it normal or high res?by Turbo Lover - Grand Prix 4
lee1971 Wrote: ------------------------------------------------------- > i love this car Is that the high res version of the Nürburgring?by Turbo Lover - Grand Prix 4
Yeah, bitchfight, making popcorn right now!by Turbo Lover - Grand Prix 4
Nice car.by Turbo Lover - Grand Prix 4
Yep i had the same problem when using the new v2.0 version, but with v1.7b it worked alright.by Turbo Lover - Grand Prix 4
You've got mail Nickv!by Turbo Lover - Grand Prix 4
Palle, which version of ZModeler you're using?by Turbo Lover - Grand Prix 4