Did i miss something?by Turbo Lover - Grand Prix 4
Fantastic work Laurent, but i have a small request regarding the gp4 to col conversion feature. With tracks created with previous versions of GP4Builder the default behaviour is hard instead of grass when opened with the new version of GP4Builder, is it possible to change it with grass as default behaviour? Thanks in advance and cheers. PS: You're a living legend in the GP4 comby Turbo Lover - Grand Prix 4
Yeah and i like to know a bit more about that dirty tarmac feature.by Turbo Lover - Grand Prix 4
Erik, are you making tracks for Simbin or 'just' 3D models? Just curious.by Turbo Lover - Grand Prix 4
Which line of the magic data i must edit which let the pitcrew come from the left side of the pitlane to the car with a pitstop? With my Interlagos track they still come from the right side, although the garages are on the left with the dat file.by Turbo Lover - Grand Prix 4
Good stuff Laurent, what about a feature to create a direct wall between two tracksectors?by Turbo Lover - Grand Prix 4
In your other topic you said you will do it, making knockout qualifying possible, but now it seems you can't pull if off due lack of programming skills. So why start it in the first place?by Turbo Lover - Grand Prix 4
Fantastic, how did you manage it?by Turbo Lover - Grand Prix 4
Long time no shots, time to change:by Turbo Lover - Grand Prix 4
It crashes with the cut down dat version.by Turbo Lover - Grand Prix 4
Yep, that worked. Only deleting the last pitlane sector for creating the bin and keep the original dat file for ingame?by Turbo Lover - Grand Prix 4
There is no such mod, only a champcar mod, Google is your friend.by Turbo Lover - Grand Prix 4
Turn off tv overlays and arcade overlays in the graphics menu.by Turbo Lover - Grand Prix 4
Hi Bruno, I have exactly the same problem with my old Interlagos track and if i am right Lo2k also doesn't know what causes it.by Turbo Lover - Grand Prix 4
S/F bridge with working starting lights finished:by Turbo Lover - Grand Prix 4
Lo2k schreef: ------------------------------------------------------- > Just noticing something : aren't side lines > supposed to behave like a hard surface ? Yep, in real life those white lines behave as a hard less/no grip surface, that's why i also chose for hard surface for side lines as behaviour.by Turbo Lover - Grand Prix 4
How can i set new coordinates for the start lights of a track? There was a special program for it made by the great Patrick, who discovered the code for the perfect cc-line.by Turbo Lover - Grand Prix 4
A shame, looking at the quality so far, but the reason is understandable and familiar.by Turbo Lover - Grand Prix 4
Stunning car, the mod progresses very well.by Turbo Lover - Grand Prix 4
'How to build land with 3DSMax and/or how to edit land in 3DSMax, build with fence builder in GP4 Builder' would be a very nice feature for the updated track editing guide. Mainly because creating land around the track makes it for me demotivating to carry on with my tracks.by Turbo Lover - Grand Prix 4
Geweldig kaid, hoopte al stiekem dat je voor deze mod bolides ging maken gezien je talent. Amazing stuff.by Turbo Lover - Grand Prix 4
1, it would be nice with fence builder that you can set the same parameters at the last sector in sector range, so you can easily create hills along the track.by Turbo Lover - Grand Prix 4
Rob is back, Rob is back again!by Turbo Lover - Grand Prix 4
LWC, are you lee1971? Damn nice shots.by Turbo Lover - Grand Prix 4
Can someone explain to me what the numbers at the failure chances exactly mean in percentage values with magic data?by Turbo Lover - Grand Prix 4
Nice work Jürgen with the track specific liverys.by Turbo Lover - Grand Prix 4
Still the turbo sounds are sounding pants in GP4.by Turbo Lover - Grand Prix 4