Ho3n3r Schreef:
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> I get the feeling pace is simulated per position.
> E.g. say around Bahrain first place is around
> 1m57.0 and 1m58.5, 2nd is around 1m57.3 and
> 1m58.8, last place is around 2m02.0 and 2m03.5,
> etc. regardless of catchup.xml, as I still notice
> this after deleting catchup.xml.
>
> That's why if Vettel for example pits early and
> gets stuck in 18th position, he can't go any
> faster so then he stays in the position as the
> position dictates his pace rather than his car or
> his skill.
>
> Another thing I noticed that also points to this
> is for example when I'm 9th behind say Kubica
> after the start, for the first 8 laps before
> anybody pits, he stays consistently about 1.5 to 2
> seconds ahead of me. As soon as the Red Bulls,
> Ferraris and Mclarens pit, before him, and end up
> behind us, he starts strolling away because he is
> in 3rd now suddenly. And this is not an illusion,
> I am in my 6th season now on 40% races and this
> happens a lot.
>
> That's what I liked about GP4's AI, they were
> always true to form and related to the specific
> car. If this game had GP4's AI it would have been
> the perfect game.
I think you could be right about that. I also noticed that at the end of a race (usually, I like to do a 30% sprint race) the gap between the cars at the final classification screen will nearly always be the same: the car finishing second will be crossing the finish line about 2-3 seconds after the winner, number 3 will have a retard of approximately 10 seconds... Just try it for yourself and you will notice. Because of what you're saying here, I tend to think that it's not some kind of coincidence anymore. Now I rather tend to think it just has been scripted into the game. Which means that not only qualifying times are fake, but in some kind of way race results as well.