Turbo Lover!!!
Yesterday, I was playing around with my track, and it was working fine, and after some corrections and re-add graphics, it's worked no more. After one hour of studies I discovered the problem: THE KERBS. I'll post here the causes of my CTD's, if someone is organizing it, take note of my experiences:
If your track crashes when loading (end of progress bar), here is the causes and solutions:
cause: Bad last track/pit portionhow to detect: In 3DEditor, uncheck "FIX CAM" button, and select the last sector of your track/pit. If an error occurs, there is a problem there. Onother way to check is select the sector before the last, and you'll see it highlighted. Select now the last, and see if something is highlighted. If nothing, problem here.
solution: Delete it
cause: Bad .bin fileshow to detect: No known way, but in some cases the game runs, but the track blinks, crashes during a race.
solution: Delete (but don't save) the last sector of the .dat and recreate the .bin. Should work.
cause: Bad kerbshow to detect: For all the kerbs, there is a command in the sector where they start. There is described how much sector will have kerbs. Is common the user miss the amount, and delete the 'extra' kerbs. If you do this, you'll se an strange end of the kerb (it form a kind of spike). This is the error.
solution: You can reduce by one the number of kerbs at the first kerb sector. But if you aren't sure enough, delete all the sectors containing your kerb (remember, will be to kerb-related command in the start kerb sector) and recreate it. Turn off the kerb feeling too.
And here another bug report:
If your team leaves the position before you (pit)stop, and you was at the pits alone, feeling like and idiot, I discovered the solution: Start sector! If your pit garages (probably) starts after the end of the lap, you'll probably have this problem. The most accurate solution is displace your pitlane back, or you'll be in problems to avoid first sector stretching.
That's it, and my track isn't crashing on esc, even with a heavily modified cars.wad.
As you can see, yesterday was a very productive day! :D
Edited 1 time(s). Last edit at 11/09/2005 10:53AM by Auradrummer.