IL Dottore Wrote: ------------------------------------------------------- > hey guys, are there some mods you recon for > screenies? '86 MOD.by Turbo Lover - Grand Prix 4
Nice Zep, which track is it?by Turbo Lover - Grand Prix 4
zeppelin101 Wrote: ------------------------------------------------------- > Well I'd wait a while as I was experimenting late > last night and found a simple method of adding > some shadows Great, cos that makes fantasy tracks really realistic. Hopefully you will release a tutorial about adding shadows.by Turbo Lover - Grand Prix 4
The reason that there are no people in the stands is that the ticket prizes are too high and because it is a test circuit.by Turbo Lover - Grand Prix 4
Have the u and v coordinates a standard value to increase the number of times the map is repeated?by Turbo Lover - Grand Prix 4
A question about the textures, my run-off area's are big and that is decreasing the resolution of the texture. By which method can i increase the resolution of the texture?by Turbo Lover - Grand Prix 4
The Parabolica itself hasn't been changed, it's just 'moved' further to the left to create a larger run-off area.by Turbo Lover - Grand Prix 4
Yeah, i know, i'm a noob.by Turbo Lover - Grand Prix 4
Thanks, solved it, what a noobish question from me to be honest.by Turbo Lover - Grand Prix 4
Strange problem with adding fences to my track, they are upside down, i've filled in the right boxes, so that can't be the problem. Is there any solution for this?by Turbo Lover - Grand Prix 4
Why not a pits entry at the s/f straight? The straight is long enough, now you loose too much time if you make a pitstop.by Turbo Lover - Grand Prix 4
I had that when using a gamepad, i turned steering to analog instead of switched.by Turbo Lover - Grand Prix 4
lee1971 Wrote: ------------------------------------------------------- > @Turbo Lover,yeah its nurbugring.. I know, but is it normal or high res?by Turbo Lover - Grand Prix 4
lee1971 Wrote: ------------------------------------------------------- > i love this car Is that the high res version of the Nürburgring?by Turbo Lover - Grand Prix 4
Yeah, bitchfight, making popcorn right now!by Turbo Lover - Grand Prix 4
Nice car.by Turbo Lover - Grand Prix 4
Yep i had the same problem when using the new v2.0 version, but with v1.7b it worked alright.by Turbo Lover - Grand Prix 4
You've got mail Nickv!by Turbo Lover - Grand Prix 4
Palle, which version of ZModeler you're using?by Turbo Lover - Grand Prix 4
kimirgj Wrote: ------------------------------------------------------- > in track sector 0 there is 2 initial bank > description aswell as 2 bank descriptions, should > they both be there zep? > > Yep, that's right.by Turbo Lover - Grand Prix 4
Lo2k Wrote: ------------------------------------------------------- > @TurboLover/Jimbob: It's at start/finish sector > and it's only a mapping coordinates problem. > Detach the 2 latests bank faces to a new part, > change their mapping coordinates and it will be > fixed. Can you explain exactly how? I think it has something to do with the vertex of the dlvergeby Turbo Lover - Grand Prix 4
Yeah, i love it.by Turbo Lover - Grand Prix 4
Jimbob, how did you get rid of this when you edited my GP4 file? I thought it was 3DEditor 16.4 related, but i was wrong.by Turbo Lover - Grand Prix 4
Lo2k Wrote: ------------------------------------------------------- > @Turbo lover: the first screen is due to the fact > you havn't rebuild your .col file. > second one is about a .gp4 object. > But I don't know if all of them are due to a bad > .dat or not. > > It doesn't matter anymore, cos i have rebuild at the pits exit the banks and now is tby Turbo Lover - Grand Prix 4
Ok, the ingame shots of that freakin' wall:by Turbo Lover - Grand Prix 4