Laurent, i have splitted manually all the tarmac and verge sections at equal lenght as in the .bin (my old idea
) file for the shanghai track. The bin disappear has gone. just i need to have all the track sections with proper name and attributes.
the tarmac objects in .gp4 file are needed and must have the "none" class and named as TRACKXX, if some of the tarmac sections are missing (or present but named differently) the game crash somewhere.
The verge sections seems not critical but using bad class or bad names cause disapeearing of some objects at the side of the track (stands and crowds)
so better if verge sections are in the TRACK class and named as vergexx (dunno if the case is important,but i've used the same as in the original tracks)
the unk values are important when the object has the proper class and name. i still miss its meanings but for shanghai track and verge section i've used 64,8191,0,-8.
Flags objects can be removed without crashing the game as well as all REFLECT and REQUIRED class. we need to find a solution for the flash, i have a bunch of flashes in the middle of nothing :P
i still have to try the new dat features (pitch and cc-line) but it seem this version rocks.
wtf you said the save of the .gp4 was slower with the new version? it save the file at the speed of the previous version