well it's a mystery to me, half the time I spent trying to solve these types of bugs. all I know is that I wouldn't have released a track that had these errors. have you tried installing the belini 2004 season for gp32k? I do remember indy did have some pitlane changes, you'll have to check but maybe it was 2002 it changed, the problems you're having could be many thby belini - Grand Prix 3
I think the problem is probably because you're using gp3, all belini tracks were for gp32k. if you edit a gp32k track in the track editor it's not quite compatible with gp3 if my memory serves me correctly, it is over 10 years ago after all :D also gp3 has slightly less data to use than gp32k (199k to 197k just guessing ) so that could also be the cause for loss of viability due to dby belini - Grand Prix 3
view distances was always a problem with gp3, camera 0 is probably set to around 50 sectors into the lap. it's been such a long time since I built tracks I can't remember the process for cameras but if you place a rear view distance in sector 51 and give it a value of 200 it should fix the problem, better still is put a rear view distance of 255 at the exit of turn 1, that should cby belini - Grand Prix 3
it's caused by the rear view distance being too shortby belini - Grand Prix 3
Atticus. Wrote: ------------------------------------------------------- > First of all, thanks for the reply. > > 6 ; PIT DATA > 6 ; PIT DATA > > So by 'not needed', we can assume these values are > not used by the game, if I'm not mistaken. yep > > desc86=????? - unk (dw) AI wet? > desc87=????? - unk (dw) AI wet? > desc88=?????by belini - Grand Prix 4
it's been a long time, I'll try and remember desc79=????? - segment nr (start of some range) pit data desc80=????? - segment nr (end of some range) pit data these are pit in/out related, not needed, pit in/out problems are best fixed by altering tracks sectors or where the pit speed limit starts and speed car is entering the pitlane desc86=????? - unk (dw) AI wet? desc87=??by belini - Grand Prix 4
I did the valencia road circuit for gp32k, think the track dat was named valrt.dat should be here: belini tracksby belini - Grand Prix 3
the length limit is spa plus a few sectors, remember it's a very old game built on the original gp2 codeby belini - Grand Prix 3
for ati cards there's a util that has an option to turn off dual screen, this stops the dual calibration. maybe there's a similar nvidea util somewhereby belini - Grand Prix 3
it's a mapping problem that's been around for a very long time, only fix is to paint the pink parts black.by belini - Grand Prix 3
I did but can't find them, all belini content is here, it seems you now have to be logged in to view content.by belini - Grand Prix 3
it could be a graphic card compatibility problem or maybe as you're only using the 2009 version some jams are missing. if you have all the jams then the jams causing the problem need to be resized to 512 height. It's been a long time and I can't remember the exact solution but if you do a forum search it's been discussed many times beforeby belini - Grand Prix 3
marc aarts the converter these were all belini gp2 fantasy tracks South Africa - Matarka ~ 66 laps USA - Porciuncula ~ 48 laps Eire - Bandon Park ~ 77 laps Germany - Neuring ~ 56 laps Spain - Leon-Castile ~ 63 laps France - Soume Yemick ~ 69 laps Austria - Szenichring ~ 60 laps Great Britain - Donington '37 ~ 61 laps Canada - Rideau Falls ~ 57 laps Russia - Tsarskoye Selo ~ 61 lby belini - Grand Prix 3
you should have 8 folders 2004/2007 - 10 jams each 2009/2010 - 11 jams each trees - 7 jams 44 generic jams used by all tracks (ish) if it's a gp3 version then maybe something went amiss when converting it.by belini - Grand Prix 3
problem was time there was so much edited in the exe that creating a patch would have taken me forever.... you could try using 2009.exe.by belini - Grand Prix 3
wvdriel Wrote: ------------------------------------------------------- > About Sakhir 2006. Its not all jams offcourse its > only the jam which has the gras by the trackside > and some rocks. I checked 2007 and its ok in that > one. Could anybody look if he has the same > problem. 2006 should be using 2005 textures, do you have them installed, 2007 uses it's own set.by belini - Grand Prix 3
you'd think it was a simple job but sadly not as the whole track needs to be re-made, a real pain. pkby belini - Grand Prix 3
could well be a corrupt jam, move all the monaco jams out of the jam folder, if track doesn't crash then start putting the jams back until you discover the offending jam or jams. after finding the culprit first thing is to resize the jam (depending on size) to 256/512 or 768, if that doesn't work then you need to create a new version of the jam. if track crashes without the jamby belini - Grand Prix 3
it can't be turned off, it's a pre-programmed limiting device to stop pit lane crashes, how fast you go depends on the grip level of the car you're driving, it will only be a few kph difference, it's the same for ai though, it's more apparent under rain conditions pkby belini - Grand Prix 3
just thought I'd thank you all for you're kind words and give a bit of encouragement to carry on updating belini tracks. it's not all doom and gloom that I'm not doing anymore work on the tracks, you have uploaded here all my psp templates used to update the seasons, hi-res helmets, pitboxs, timeboxs, and cockpits. there's a wealth of graphics contained within allby belini - Grand Prix 3
all the ads you need to update belini tracks, paintshop pro format enjoy pkby belini - GP3 Misc. Graphics
missed some visor stuff out, re-upped visors, 17:40pm 21st march, please replace if you've downloaded before this time pkby belini - Grand Prix 3
UPDATE - 28/03/2011 I've created a fix folder for missing or corrupted files hi all sadly the belini pit door has finally closed for the last time, it's been great fun and at times challenging and I thank you all for you're appreciation of my work. I've been editing grandprix games now for over 17 years, and it's time to retire and enjoy some racing. a littlby belini - Grand Prix 3
belini speedrome a track created specifically to test the new belini slipstream patch programmed for 2010.exe and physics, see forum belini farewellby belini - GP3 Fictional Tracks
hi-res helmet template cockpit template pit crew template timebox/canopy template pitbox templateby belini - GP3 Misc. Graphics
just uploaded 2009/2010 hi-res helmets and cinfo visors also uploaded 2010 cockpits enjoy pkby belini - Grand Prix 3
belini 2010 cockpits for gp32k enjoy pkby belini - GP3 Cockpits
visors for season 2010 requires belini GPxCinfo visor sets and wheel v3 enjoy pkby belini - GP3 Helmets
belini 2010 hi-res helmets for gp32k enjoy pkby belini - GP3 Helmets