Codemasters' F1 game discussion

Posted by Rodrigo007 
Re: Codemasters' F1 game discussion
Date: September 19, 2010 01:00PM
Posted by: Xero
Not on the consoles, at least. I'm sure I heard one of the devs in the earlier videos say that the pc version has more support and options for wheels.
Re: Codemasters' F1 game discussion
Date: September 19, 2010 07:22PM
Posted by: Traction
I just hope the PC version is a lot more stable than Dirt 2.

I got dirt2 on steam and it crashes very randomly.
I searched a few forums and you need to make changes to the xml graphics configuration files.
Something to do with having a quad core processor.
And everybody has different suggestions to make it more reliable.

It's surprising because I have Grid and never had any such problems.
Re: Codemasters' F1 game discussion
Date: September 19, 2010 09:38PM
Posted by: bsmaff
GRAPHIC COMPARISON:





Re: Codemasters' F1 game discussion
Date: September 19, 2010 10:07PM
Posted by: Pedersen
PC def looks better, followed by Xbox...PS3 looks blurry
Re: Codemasters' F1 game discussion
Date: September 19, 2010 10:22PM
Posted by: Slash
chet Wrote:
-------------------------------------------------------
> This is a game not for steering wheel use... Ill
> wait for a review to pop up here, buy it, then
> maybe judge myself but im not sure. I think a
> £30-£40 rumble pad would be better maybe.

chet yopu mean the steering response?, i don't think is a "problem" of the game but rather the console, the xbox 360 forza games have that "problem" too... is a shame because one of the main characteristics of an F1 is the quick steering response and change of direction...

that's why i'm getting on PC, even if i don't have the best hardware to run the game at max settings i rather play it well and sacrifice some graphics
Re: Codemasters' F1 game discussion
Date: September 19, 2010 11:08PM
Posted by: LS.
Pc version looks awesome!




LS's Tip of the week
ESSENTIAL OILS aren't essential unless you're an engine, a gearbox or a twat
Re: Codemasters' F1 game discussion
Date: September 19, 2010 11:23PM
Posted by: Robert
Strange - the pc looks most detailed but has the odd yellow glow, the xbox has too much contrast and the ps3 looks blurry and washed out - looks like they couldn't get the lighting right on any of them :)



Batracer - the online racing manager game - join here :) [batracer.com]
Re: Codemasters' F1 game discussion
Date: September 19, 2010 11:46PM
Posted by: LS.


&feature=sub




LS's Tip of the week
ESSENTIAL OILS aren't essential unless you're an engine, a gearbox or a twat
Re: Codemasters' F1 game discussion
Date: September 19, 2010 11:50PM
Posted by: LS.


&feature=channel




LS's Tip of the week
ESSENTIAL OILS aren't essential unless you're an engine, a gearbox or a twat
Re: Codemasters' F1 game discussion
Date: September 20, 2010 12:06AM
Posted by: DaveEllis
That's a pretty god awful video. He can't drive, the wheel isn't setup correctly, and the exit of the parabolica is badly lofted to the point where the car appears to move up and down so much that it actually gets light.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
theRacingLine.net
SportsCarArchives.com
Re: Codemasters' F1 game discussion
Date: September 20, 2010 12:33AM
Posted by: Anonymous User
massive delay on the wheel! what's that about? thankfully on my 360 forza 3 does not do that so maybe that's a wheel-specific problem.
Re: Codemasters' F1 game discussion
Date: September 20, 2010 12:36AM
Posted by: LS.


&feature=player_embedded#!




LS's Tip of the week
ESSENTIAL OILS aren't essential unless you're an engine, a gearbox or a twat
Re: Codemasters' F1 game discussion
Date: September 20, 2010 12:37AM
Posted by: chet
The ironic thing about that part 6 vid is that it seems to be his low downforce setup has a lower top speed than the top speed on his previous runs :p






"Trulli was slowing down like he wanted to have a picnic" LOL
Re: Codemasters' F1 game discussion
Date: September 20, 2010 01:32AM
Posted by: Slash
thx for vids



Edited 1 time(s). Last edit at 09/20/2010 01:34AM by Slash.
Re: Codemasters' F1 game discussion
Date: September 20, 2010 07:34AM
Posted by: NeilPearson
thre is way to much wheel input from him compared to the game.

Re: Codemasters' F1 game discussion
Date: September 20, 2010 10:27AM
Posted by: Pluis
loque Schreef:
-------------------------------------------------------
> massive delay on the wheel! what's that about?
> thankfully on my 360 forza 3 does not do that so
> maybe that's a wheel-specific problem.

what wheel do you use?
Re: Codemasters' F1 game discussion
Date: September 20, 2010 10:32AM
Posted by: DaveEllis
The videos are driving with Fanatec, which are pretty much the best wheel you'll get outside of the Pro stuff now days. So it won't be an issue with those.

But those videos are indeed pretty horrible.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
theRacingLine.net
SportsCarArchives.com
Re: Codemasters' F1 game discussion
Date: September 20, 2010 01:23PM
Posted by: chet
Slash Wrote:
-------------------------------------------------------
> that's why i'm getting on PC, even if i don't have
> the best hardware to run the game at max settings
> i rather play it well and sacrifice some graphics


Agree completley.






"Trulli was slowing down like he wanted to have a picnic" LOL
Re: Codemasters' F1 game discussion
Date: September 20, 2010 02:08PM
Posted by: Shaddix
NeilPearson Schreef:
-------------------------------------------------------
> thre is way to much wheel input from him compared
> to the game.


the guy said he likes a high dead-zone

F1Champs.net - F1 Manager Game (WIP)
Re: Codemasters' F1 game discussion
Date: September 20, 2010 02:09PM
Posted by: Ho3n3r
T4RG4 on Twitter:

There is no official word on a balancing/patch updates as of yet. That doesn't mean we're ignoring anything. We're not monsters, we care :)

Does this mean they are afraid the game is worse than initially thought? Not a good sign if you ask me.
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