I'd be staggered if all wheels won't work. I don't know what it's like for the PS3, but if the drivers work with Direct Input then they should work
completely on the PC. End of.
Xbox shouldn't be much if any different, as it's still based on the same codebase.
Games like RBR show that not all games are fully compliant, but there's absolutely zero excuse for them not to be. Still, given how many things have been accidentally broken in testing I don't hold out much hope for an efficient codebase - alpha and beta testing are generally there to find and fix bugs, not usually to break and then reimplement previously working code.
It's not something I will likely buy, but it's a product I've been following (somewhat cynically) since they said there'd be realistic areas to the game (I do believe the word "sim" was used)... given what I've seen, I'm not sure where they are so far.
Arcade looks much like what people do expect - much like Dave says, the word "fun" is plastered all over it, but that's it. Still, I look forward to shooting down those on various other forum who imply there is anything remotely sim-like about it.
Edited 1 time(s). Last edit at 08/24/2010 10:59PM by gav.