I've some questions about the AI settings in rF, but for now, I am wondering WTF this line does in the PLR file...
AI Tire Model="0.40000" // 0.0 = use AI peak slip, 1.0 = use player's dynamic slip, or a blend between the two (can be overrode in TBC with AITireModel)
Could someone help me? I want to know because my AI tyre wear always goes through the roof, lets say, in a track where I've done 5 laps and still have green bars, only 1 gone in each tyre, AI has them yellow and 2 bars of them are gone ? :S
EDIT: Plus I have another question: When I am in a test session or races with other AI cars, why the hell they are +4s faster than my car controlled by an AI? (I just press race, then I - it makes AI take over my car and drive it)
"I'm an artist, the track is my canvas, and the car is my brush."
Edited 2 time(s). Last edit at 06/07/2007 08:31AM by Senna.