Craigo Wrote:
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> Ok seeing that front view shots, I think you need
> to look at a few things. The nose seems to rounded
> over the top near the cockpit, its more flat, also
> the shape of the nose down from the cockpit doesnt
> seem correct, should be more sraight rather then
> from the cockpit to the nose angling into a point.
> I think the detail and smoothness looks ace but
> the nose just seems not in the right
> proportions....
>
> Do you know what I mean??
>
> and im not saying its crap im trying to help make
> it perfect
lemme explain Craig, you see the nose rounder in this photo because this is the effect of an update made in Hockenheim gives, it's a solid "visor", so looking in this way we tend to see just as a whole and confound the shapes because this thing even in real is painted in red , here it is:
About the nose we're much tranquil, we checked like 300 times and rechecked 600 hehe and it is fitting exactly the draws, I do believe as soon as you get you'll notice better, however in Nic's words:
"The problem is that in GP4 light effect is never realistic until the texture, with alpha layer, and low black part of the nose, will give the final effect"K. :P
Btw mate we wish to thanks for the contribution and tips !
Edited 5 time(s). Last edit at 11/13/2008 02:34PM by Rodrigo007.