Ruboy Wrote:
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> Senna Wrote:
> ----------------------------------------------------------------------
> -----
> > So far what are in the bugs list for istambul apart from the pit
> > garages and pit stops problem? Could we put in the first page
> these
> > issues and the workarounds encountered?
> >
>
> I've listed up the bugs which ALL people will encounter when playing.
> The bugs mentioned on the last pages only appear for some peolpe but
> not for all.
>
> For example, I have no problem with the cars pitting in - they go into
> the pits smoothly and quickly but without crashing.
> Try to decrease the pre pit speed limit to slow the cars down.
> Adding more pitlane sectors is not good because the entracne won't be
> smooth anymore. And building the oitlane from the right to the left
> side of the track didn't help either because it caused jittering in
> the pitlane.
>
>
>
> Song of the day: Jesus Of Suburbia - Green Day
>
> Istanbul 2005 released:
OK, decrease the pre pit speed limit, this is one of my comments when I compared Monaco and Istanbul md3 files, as these two tracks have some similarity in the difficulty to enter the pits due to the sharp corners before the pit entrance and the necessity of low speed.
But, what about the sectors to pit 1&2, you didn't comment, the numbers are too high also, as it's the same as Interlagos, but Interlagos have a long entrance to pits, I think this is the reason of the problem I had in the end of the straight before the left turn, if you are in the middle of the track the car jump to the left and stay as it is in the entrance of pit lane, without a good control, and you can not make the following right turn correctly, even driving slowly, the car goes to the grass before turn to the pit entrance.
Anyway, tonight, I will change these numbers, sectors to pit 1 & 2, as well as the pre pit speed limit, using numbers similar to Monaco, and I'll do an evaluation, if it works fine, I'll post the results here to help other guys with same problem.
If these are the numbers that control the pit entrance and I found the correction, I think this is the same problem at Sakhir, which also have a problem of cars spinning before enter the pits, because it was made based on A1ring, that have a long pit entrance too.
Something to think about to make new tracks, pit entrance calibration in the magicfiles.