Gigi4 Wrote:
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> I've solved my problems "reinstalling" gp4builder:
> i can now make walls and export them to 3ds to use
> them as reference for creating landscape. But when
> i import 3ds into blender, make landscape and
> finally export again to 3ds, landscape is out of
> scale and out of position once imported in
> gp4builder.
I don't know about Blender , but In Max I solve this using Reset X-Form and / or zeroing the pivot to 0,0,0
Maybe there's an equivalent in Blender ? I think it's something to do with "apply scale and rotation".
Using the .obj format between Max and Blender seems to fix this as there is a scale option. I can't be too sure I only played with Blender, never used it in a project.
Edit: Use the
OBJImporter from GuruWare maybe has a preset for Blender...If not you can make one.
Edited 1 time(s). Last edit at 09/22/2010 10:22AM by ramf1v.