well i did kinda, there is the
shift and my believes are it is just wrong interttepted, so i removed al the shifts, but then the layout is not right cause shift IS used in the original tracks to make the layout fit, so when i removed a shift i did a small adjustment to the bend so it would still follow the track, and removed the next shift value.
did it to hockenheim too, here's what happened.
beforeafterOnly thing i altered was the shift, wich where al just removed, and a few radiuses.
no sections added or removed at any time. and alltough these tracks dont seem to work ingame, i think lo2k can have a good look at the code for the shift, because if you see what it did in these tracks, there is a very very big chance that thats where the error is.
btw, lo2k, i have some other thing that seems odd to mee, dont know how come it happens and why, maybe you can see it [
maverick.dynasoft.nl]