86 finished, but not released 87 wipby casssp - Grand Prix 4
Briere Wrote: ------------------------------------------------------- > oh yes I will I've got many good sources, so it > would be quite easy I'll also restart my WIP > Cosworth DFV project Nice news! Please check: What about?! PS: 1:00 almost crash, ahahby casssp - Grand Prix 4
Good news, I'll wait and use another sound for a while. Thanks Turbo Loverby casssp - Grand Prix 4
Yep, teunieeegp4, exactly! TomMK, please look above, it's exactly what I did a few years ago! They may have updated, I downloaded the mod has a long time.by casssp - Grand Prix 4
Yes, TomMK, but the 1994 mod from GP4DB only show 2 or 3 tracks and must to edit some file (that can´t remember now) to see all the tracks in menu track, ingame. I tell this because I edited the file 4 or 5 years ago.by casssp - Grand Prix 4
Please, do you recommend some engine sound to fit into the 1979 and early 80´s? Thanks!by casssp - Grand Prix 4
Trackpacks Some mods and trackpacksby casssp - Grand Prix 4
No guys, I speak Portuguese and yet he wrote very confusing. As I understand it, in fact he is wondering why the car does not go in tracing on the 2013 tracks. A lot confuse, I guess he is talking about some kind of line that car dont follow, don´t know.by casssp - Grand Prix 4
Hmm I did not know, I thought he had a few races. Thanks!by casssp - Grand Prix 4
Pedro, one quastion: did you included the 6 wheels Williams? Thanks!by casssp - Grand Prix 4
Hey Pedro, those tyres and rims fitted very well in 1979 mod! Thanks!by casssp - Grand Prix 4
Loved it Pedro, sensational!!!!!!by casssp - Grand Prix 4
Loved it Pedro, sensational!!!!!!by casssp - Grand Prix 4
I use 48 fps here, almost like 60. ~70% CPU, 1440x900, LOD 0. I3 3.0, 8GB, Nvidia 9500 1GBby casssp - Grand Prix 4
In my opinion, there is only and just one hardest part: the positions of wheels, arms, helmets and etc. Although TomMk always bring us the full positions atby casssp - Grand Prix 4
Please, someone already has the positions for the cars? Thanksby casssp - Grand Prix 4
DAMON96 Wrote: ------------------------------------------------------- > Yes...but I think it works better if you put the > 1994 cams...because I can see the mirrors Thanks for the tip, I will try here when I can.by casssp - Grand Prix 4
DAMON96 Wrote: ------------------------------------------------------- > I think that the best thing to do first..in my > opinion is the T cam...the mod is amazing Like I said, I used the Ferrari T-Cam config for all of the cars, and worked fine.by casssp - Grand Prix 4
Thanks to share with us and great job to all!! To fix the onboard camera of Williams and Lotus for a while, I used the same positions from Ferrari. Goto: Tweaker\02\onboardcamera Put: TVCockpit = 0.0000, 0.6905, -0.4762, 0.0000, -9.1500, 0.0000 Edit: Also, I used the same positions for every car, works fine.by casssp - Grand Prix 4
Tested here, but it's weird. For example, 0=0 failures, and 16000 = too many failures. If you put 2 or 3 items to 0, it works. but if you put in all 0, all failures continue working. I imagine you have to have some balance between them.by casssp - Grand Prix 4
I like to mess with damage and failures... Give-me 3 or 4 days and I answer you, ok? I´m working, so I can test this things at this Saturday and Sunday.by casssp - Grand Prix 4
# stcheyne Thanks to explain! I will try to mess with the values to see what happens.by casssp - Grand Prix 4
spencer4242 Wrote: ------------------------------------------------------- > casssp Wrote: > -------------------------------------------------- > ----- > > Yeah you're right about removing whole > > suspension. In the game, it´s impossible to > bend > > the suspension, so I make this to remove the > > suspension to force the car retire. But at somby casssp - Grand Prix 4
Also, I discovered a bug that I didn´t told before: with the messed config, when many cars are broken in a point of the track, in the next lap, if you broken another car in the same point of the track or near, the car will lose less or none parts than the first cars broken. But if you crash in another point of the track, the car will lose more parts. I don´t know if you get what I´m trying toby casssp - Grand Prix 4
But with my config, the car lose parts when barrell roll, but not realistic also. DamageCarsBounce =32 ;32 DamageWalls =7424 ;7424 DamageCars =8192 ;8192 DamageWallsBounce =16 ;16 Please, can you explain to me what mean each values? I didn´t test yet, but I guess the DamageCarsBounce is the value to the gravel?by casssp - Grand Prix 4
I mean damage some parts, instead retiring. Like this: 1:27 to 1:40by casssp - Grand Prix 4