Just a quick clarification: does the "zero" in magic data (see TSM) means that an AI car will never experience that particular kind of failure? (for example, 0 transmission in Melbourne). Or that zero represents a VERY remote possibility that it might happen? Would I want to (within reason) raise a zero value to, I don't know...10-20? Thanks
well that doesnt work for me,ive always had some cars go out,somtimes half the field.tried the slidder in csm to also have zero failure that dont work either
I like to mess with damage and failures... Give-me 3 or 4 days and I answer you, ok? I´m working, so I can test this things at this Saturday and Sunday.
Tested here, but it's weird. For example, 0=0 failures, and 16000 = too many failures. If you put 2 or 3 items to 0, it works. but if you put in all 0, all failures continue working.
I imagine you have to have some balance between them.
It would be quite time consiming, but if you really want to ensure no failures you could use GP4 Failure Editor and delete any failures that were planned to occur.