Grand Theft Auto IV

Posted by Karan 
Re: Grand Theft Auto IV
Date: April 06, 2007 10:08AM
Posted by: NeilPearson
haha some people have way to much time on there hands

Thanks for that map Dahie. really interesting how big it is

Re: Grand Theft Auto IV
Date: April 06, 2007 11:08AM
Posted by: Dahie
your welcome ... (for the telephone number of the girl in your sig ... did I say that out loud? No guess not.)


There have been several parodies on the trailer, which in itself is a parody on a video of New York:


&eurl=http%3A%2F%2Fgtaplanet%2Ehs%2Egamigo%2Ede%2Fcontent%2Findex%2Ephp%3Fpart%3Dgtasa%2F%26seite%3D

This is an Aprils Fools-day version with scenes from gta3-liberty city:




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Re: Grand Theft Auto IV
Date: April 07, 2007 07:42AM
Posted by: NeilPearson
haha mate i tell ya if i had her number, id be calling it. and no one else would have it ;)

Re: Grand Theft Auto IV
Date: April 12, 2007 11:22AM
Posted by: Ianwoollam
When the Grand Theft Auto IV trailer first unspooled last month, there was much debate on whether or not it was set in New York City. The preview clearly showed New York landmarks such as the Empire State Building and the Statue of Liberty. However, frame-by-frame analysis showed a ship registered to Liberty City, the setting of Grand Theft Auto III, as well as the Liberty Tree newspaper featured in that game.

Now, it appears that both theories are right. Leaked scans of the Game Informer's May issue indicate it will feature a major story on Grand Theft Auto IV that reveals many details of the game. One such nugget of information was that yes, the game will be set in Liberty City--but it won't be the same metropolis as GTA III.

In news that will not please Mayor Michael Bloomberg, the new Liberty City is directly modeled on four of New York's five boroughs and part of suburban New Jersey. Each section has been renamed--Brooklyn is now Broker, for example--as have the iconic city's various landmarks. As shown in the trailer, the MetLife Building is now the GetaLife Building, and the Statue of Liberty is now called the Statue of Happiness. The city will also have a smaller land mass than San Andreas, but apparently hardly a speck of open land, with each inch being an imitation of New York City's jam-packed environs.

The article also confirms the game's protagonist is an immigrant from an unnamed Eastern European country. Named Niko Belic, he apparently arrives in the US after an extensive correspondence with his cousin Roman, who claims to have amassed wealth, cars, and girlfriends. When Niko arrives, though, he discovers Roman is a poor taxi-stand manager who has apparently become mixed up in Liberty City's multiethnic underworld.

As expected, GTA IV will have much-improved physics over prior installments in the series. Its use of the new RAGE engine, previously used in Rockstar Presents Table Tennis, will allow for much more fluid character animation, which will affect the environments when appropriate.

In GTA IV, non-player characters will also reportedly be superior to prior installments. In February, Rockstar licensed NaturalMotion's Euphoria technology--also being seen in the Star Wars: The Force Unleashed--which allows for complex NPC behavior and realistic NPC movement. Officially, Rockstar is using the engine only in "next-generation titles." However, NPCs in GTA IV sound like a complex bunch indeed, with such things as drinking and speech varying according to ethnic and economic types, according to GI.

Other tidbits in the May Game Informer include confirmation that GTA IV is set in the present day, and will have a corresponding soundtrack. It will also allow characters to enter and exit buildings with out San Andreas-style load times. Last but certainly not least, the game will feature some sort of multiplayer component, but not be massively multiplayer, as some had rumored.

The news was not all good, however. As rumored, the game will not feature any planes, presumably to avoid the publicity trainwreck of having Niko fly one into a replica of a New York landmark, 9/11-style. The game will have motorcycles, however.

Grand Theft Auto IV will arrive on the Xbox 360 and PlayStation 3 in the US and Europe in mid-October. The May issue of Game Informer should arrive on newsstands in around two weeks, and features screenshots of the game.


Source - [www.gamespot.com]


PSN/Xbox 360 ID - Ianwoollam
Re: Grand Theft Auto IV
Date: April 12, 2007 12:23PM
Posted by: NeilPearson
WHAT THE @#$%&.

NO PLANES!!!!

that sucks so much arse its not funny.

Re: Grand Theft Auto IV
Date: April 12, 2007 12:37PM
Posted by: Ianwoollam
Yeah tell me about it, then don't have a mission where Niko has to fly into a building, ZOMG why didn't we think of that! Flight Simulator has a replica of New York and nothing bad happens to that :/ This is all that Thompson's goddamn fault.


PSN/Xbox 360 ID - Ianwoollam
Re: Grand Theft Auto IV
Date: April 12, 2007 12:59PM
Posted by: mschumi
"It will also allow characters to enter and exit buildings with out San Andreas-style load times"
Hmm, i courious to see how they put it ingame, because in gta sa, the only time i got into a building, was on that mission when i had to rob dunno what house.
And about the planes, WTF? are they out of their minds??? that's the stupidest thing they could do to "pre-ruin" the game, that's one of the main feature in GTA series (land-air-sea)damn .
And about the rest, sound's very basic to me, using an engine from a ping-pong game (lol, next gen, yeah wright).
Hopefully it will turn out into a good game, but i'm not sure, i think manhunt 2 will be better(off course, diff gameplay and style, but it's gonna be better LOL )




Scuderia Ferrari Forever
Re: Grand Theft Auto IV
Date: April 12, 2007 02:05PM
Posted by: TC
mschumi Wrote:
-------------------------------------------------------
> using an engine from a ping-pong game (lol, next
> gen, yeah wright).

Ok, I could make Pong with the Unreal 3 engine if I really wanted to, does that mean all future games using that engine are not "lol, next gen" then?
Re: Grand Theft Auto IV
Date: April 12, 2007 02:43PM
Posted by: Ianwoollam
Dude... Because there wasn't much going on in that Table Tennis game the graphics bloody well rocked! You say these arn't next gen? -





PSN/Xbox 360 ID - Ianwoollam



Edited 2 time(s). Last edit at 04/12/2007 02:49PM by Ianwoollam.
Re: Grand Theft Auto IV
Date: April 12, 2007 05:24PM
Posted by: mschumi
My bad, spoke without my head, and without seeing the actual pong-pong-ping-dapong game, bcuz it looks pretty damn cool. So that's my bad again, but still, they shouldn't taken out the planes...




Scuderia Ferrari Forever
Re: Grand Theft Auto IV
Date: April 12, 2007 05:32PM
Posted by: NeilPearson
yeah sweat :\ lol

Re: Grand Theft Auto IV
Date: April 14, 2007 01:18AM
Posted by: Anonymous User
Bah, I could never fly them damn planes anyway :P

They probably took out the planes because, as we've all seen, the textures on the environments are gorgeous. Probably cuts out the hassle of trying to render them on the PS3 without it looking like a dog's breakfast that somebody shat in at 500ft, haha. Stupid Sony. In all seriousness though, it's probably a graphics- related problem, not a gameplay one.

Anyway, I think it looks quite good. It would have been better with the Havok engine but Rage is good also. I can't wait, personally :D
Re: Grand Theft Auto IV
Date: April 17, 2007 09:20AM
Posted by: Dahie
I don't mind having GTA "smaller" in terms of other stuff to do. It's mostly bonus, although flying was very well implemented in the story in SA. If it plays only in LC planes are not really necessary. However, Helicopters still should be in it. :)

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Re: Grand Theft Auto IV
Date: April 17, 2007 10:59AM
Posted by: SAMF1
what the hell is that!!



Re: Grand Theft Auto IV
Date: April 17, 2007 12:38PM
Posted by: NeilPearson
SamF1 make sense please

Re: Grand Theft Auto IV
Date: April 17, 2007 01:33PM
Posted by: SAMF1
i mean, what that screenshot got to do with GTA4



Re: Grand Theft Auto IV
Date: April 17, 2007 04:04PM
Posted by: villej
I'm sure if you actually read the thread it'll become clear to you. ;-)


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Re: Grand Theft Auto IV
Date: April 17, 2007 06:17PM
Posted by: Nickv
SAMF1 schreef:
-------------------------------------------------------
> i mean, what that screenshot got to do with GTA4


Sigh
Re: Grand Theft Auto IV
Date: April 17, 2007 06:19PM
Posted by: NeilPearson
SAMF1 = Schultz from Hogans heroes

i know nothing!

Re: Grand Theft Auto IV
Date: April 17, 2007 09:13PM
Posted by: SAMF1
man watever, just forget it....LOL



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