Lo2k Wrote:
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> @Klausfeldmann : It's better than no image for
> sure
>
> @Salvasirignano :
> 1. You have to check in your GP4 folder for MAPS
> folder and then in the folder of the track your
> track is "replacing". Then edit the .bin file for
> the track selecting light grey faces and changing
> them to dark grey with Edit\Invert\Exposed area.
> 2. Yep, under rain, game engine can use two kind
> of "reflections for objects" : a computed
> reflexion of the object or a real object displayed
> trough the tarmac.
> If you don't want to see some objects trought the
> tarmac, be sure to change their class from REFLECT
> to anything else FSTAND for example and uncheck
> wet reflection from the object's attribute
> windows. And yes it has to be done for each object
> one by one.
Thanks very much!