Istanbul 2005: RELEASED (links on p1)

Posted by Ruboy 
Istanbul 2005: RELEASED (links on p1)
Date: August 26, 2006 07:26PM
Posted by: Ruboy
Good evening, folks :)

The Istanbul track by Schaller and Ruboy is finished.
It's been a long and huge projcet which I have started in last december and now after 9 months it has finally come to an end - to an successful one in my opinion:)




Thanks to Schaller for letting me modify his version. His GP4 Istanbul track version 1.0 was the first one for GP4 and initially I planned to create a small update with high resolution textures.
But I had so many ideas that I decided to make profound modifications and while working on this I gained a lot of new experiences:)
And ideas never kept ending so that it took so long :)

My aim was to make the track as realsitic as possible. I recorded the race and this way had good material to work with. I paid attention to a lot of details and tried to reconstruct them exactly after watching the video for hours and hours :)

A positive aspect is that work by many different authors is part of this track which makes it special, too. If different authors contribute the quality of tracks will be increased in most cases :)

Please consider that this is a track from 2005 - not 2006 , so there might be differences (other adverts, new grass, etc.) when watching this year's GP.


Well, let's give some information about the track now:

Title
Istanbul 2005
Authors
Schaller, Ruboy
Description
track for Grand Prix 4: Istanbul Park as seen in the F1 GP of Turkey 2005
Thanks to
Schaller (GP4 Istanbul track version 1.0)
Fongu (great objects and textures (pit building, grandstands, bridges) and beta testing)
b-tone (PLUS system, PLUS pitstands with textures, 3D objects (trucks, cars, vans) and beta testing)
TTM (objects (cars), photorealistic sky and beta testing)
Willb (objects (bollards) and beta testing)
MarioB (pitboxes)
Mr Pibb and Hagi (pitstands and muppets)
jpmfw (2005 and 2006 pitbox textures, beta testing and screenshots)
Erwin_78 (X-Tracks pit muppets, beta testing)
Ricardo Lampert (white border line, .jip files and beta testing)
HoldenRT (photorealistic sky)
gildoorf (beta testing and track editing help)
zeppelin101 (beta testing, track fixes and track editing help)
jimbob (beta testing, numerous shadows and track editing help)
lee1971 (beta testing, screenshots)
fast_alonso (beta testing, screenshots)
vesuvius (beta testing)
Mini Maestro (some hi-res textures, beta testing)
Caelen (some hi-res textures)
Nuno Espadinha (no "R" replay logo)
Duffer (Replay Controller 1.0)
and last but not least Lo2k (3DEditor) who made track editing ossible for GP4.


* CONSTRUCTION *

Base
GP4 Istanbul track version 1.0 by Schaller
Software used
3D Editor 17.6, TexResizer 2.4, PSP 7, PictureIt 7.0, cmagic4_102, ZModeler v1.07b
Modifications
- .dat file (physics)
new pitlane entrance and exit
new kerbs
new banks with marshal gaps
new verges
changed track width at T9, T11 and T14
some bumps smoothed out
adjusted elevation of backstraight between T11 and T12
negative track banking at T8
original split time and pit speed limit on/off positions
new JipMappings
new cc-line
new track cams
magic data added (track grip, tyre wear, fuel consumption, default setup,failure chance, pit stop strategy)

- .gp4 file (graphics)
new vehicles (cars, trucks, vans, cranes, choppers)
new crowds on grandstands and beside the track
new buildings beside the track
new adverts
new fences
modified and hilly landcape with trees, busches and grasses
modified horizon
photorealistic sky (only hi-res version)
new pitbox textures
new pitstands
new track textures (tarmac, kerbs, grass, gravel, rails, fences and runoff-areas)
and many new details...

- new .col file

Known bugs
- The structure of the Istanbul pit building does not match the default GP4 pit building structure, hence some cars are placed behind a mid wall or even in another garage. This bug cannot be fixed at the moment - only if editing car position in the pits will be possible in the future.
- The .col file is not perfect. It would be far too much work to adjust it the way that it matches the positions of gravel and tarmac strips. Only if future versions of 3DEditor will make more detailed .col file editing easier this issue will be corrected. That's why all blue gravel areas behave like tarmac because the tarmac surface is nearer to the track than the gravel areas.
- Unfortunately the track is 600 m too short. This cannot be fixed but laptimes are neverthelless realsitic so that this issue is not really noticeable.
Known issues
The track MIGHT crash on exit. To avoid this enable debug mode in GPxPatch.
Build Time
9 months (december 2005 - august 2006)


Well, I've said enough. Let's get around the track with Paolo's nice screenshots :)
Click onto the thumbnails to enlarge the pictures.












And here some race action shown by Lee and Rob :)








DOWNLOAD at [www.gp4db.com] or [ricardolampert.drivingitalia.net] .
Thanks to Tony and Ricardo for hosting.

PLEASE READ the gp4form.txt files to install this track and the update correctly !!!


You need TSM (Trackset manager) by ZaZ for installing this track.
If you do not have TSM then get it here: [files.vadertrophy.com]

NOTE: You do NOT need TSM for playing this track. The track has been released as a TSM file for compression reasons. You only need TSM for extracting the track. You CAN use TSM, but you DO NOT HAVE TO. Later you can also install it the 'classic' way.

You need the track 'Istanbul 2005' for using the hi-res update - don't just download the hi-res update!

Check the attached gp4form.txt for further information.


Have fun :)


Martin





Edited 8 time(s). Last edit at 09/06/2006 11:36PM by Ruboy.
Re: Istanbul 2005: preview [release soon]
Date: August 26, 2006 07:38PM
Posted by: kizz360
great work :)




Re: Istanbul 2005: preview [release soon]
Date: August 26, 2006 07:39PM
Posted by: fast_alonso
fantastic job Martin ;-)

what a backround :o



--> 2 times Worldchampion 2oo5 & 2oo6' <--

Re: Istanbul 2005: preview [release soon]
Date: August 26, 2006 07:42PM
Posted by: santhosh
Man of his word thank u ruboy track looks awesome, fantastic , incredible words failing.

Thanks looking forward to release
Re: Istanbul 2005: preview [release soon]
Date: August 26, 2006 07:43PM
Posted by: 32BOBO32
Oh My GOD!
Fantastic screenshot 8O
Re: Istanbul 2005: preview [release soon]
Date: August 26, 2006 07:46PM
Posted by: gezere
Thanks for this great work Ruboy.
It's really a performance to keep your motivation all along these 9 months
I can say only one word - RESPECT -

Bernard

And thanks for your post which describe very well the released track and future
add-on.

Re: Istanbul 2005: preview [release soon]
Date: August 26, 2006 07:48PM
Posted by: DJSKYLINE
thanks - cant wait to drive it!

Re: Istanbul 2005: preview [release soon]
Date: August 26, 2006 07:52PM
Posted by: bratwurst boy
nice work, thanks :)and fast_alonso, great shot man, really nice! :)



Re: Istanbul 2005: preview [release soon]
Date: August 26, 2006 07:52PM
Posted by: vesuvius
heh track looks really stunning :) but because PO was a little bit too high for my pc from trackside camera view .... I made a medium resolution version for me and the quality is still ok but most of all PO is much better for me now :) here are some screens from medium resolution track :









Re: Istanbul 2005: preview [release soon]
Date: August 26, 2006 08:09PM
Posted by: BenF1
Fantastic work Ruboy and everyone involved!
Re: Istanbul 2005: preview [release soon]
Date: August 26, 2006 08:13PM
Posted by: sunil
thanks to all members and Ruboy who worked hard for this track.

Ruboy ,u said u did 1:24 laptime , if ur keyboard player ,please upload ur set-up file also along with great track.

thanks in advance

===================================================================================================================
i7 950@4GHZ 1.24V|Asus P6X58D-E|Dominators 10GB(2GBx5)1600C8|Corsair H70|Corsair 800D|Corsair HX850|EVGA,Zotac GTX 2x470|VX2433W FULL HD|X-Fi Plantinum|Creative S750 Gigaworks7.1|NZXT Sentry 2|7TB
Re: Istanbul 2005: preview [release soon]
Date: August 26, 2006 08:18PM
Posted by: vesuvius
1,24 can easily be made with some setups changes and low fuel load :)even quciker laptimes can be made but that wouldnt be too realistic . I made 1,27,xxx with 15 laps of fuel and with normal physics and engine bhb 780 and I didnt do any setup changes + I didnt pushed at all :)
Re: Istanbul 2005: preview [release soon]
Date: August 26, 2006 08:19PM
Posted by: Ruboy
I decreased track grip in the meantime ;-)
The track is almost 1 second slower now :)

Btw, I have no setup for this track. I just used a Silverstone setup and changed the 6th adn 7th gear and the wings.





Edited 1 time(s). Last edit at 08/26/2006 08:21PM by Ruboy.
Re: Istanbul 2005: preview [release soon]
Date: August 26, 2006 10:35PM
Posted by: felipefbc
Great work!!!
thanks




Re: Istanbul 2005: preview [release soon]
Date: August 26, 2006 11:34PM
Posted by: Monza972
Great Great Great!!!
Re: Istanbul 2005: preview [release soon]
Date: August 26, 2006 11:51PM
Posted by: Ju-StF1
lovley work!!
can't wait to drive it :)
Re: Istanbul 2005: preview [release soon]
Date: August 27, 2006 01:00AM
Posted by: Mini Maestro
really shouldnt thank me. i didnt test enough just pointed out how i disliked the somewhat incorrect layout :P looks good though
Re: Istanbul 2005: preview [release soon]
Date: August 27, 2006 04:40AM
Posted by: andrewf1
Good work Ruboy, looks fantastic! :)
Re: Istanbul 2005: preview [release soon]
Date: August 27, 2006 05:20AM
Posted by: matt hill97
Re: Istanbul 2005: preview [release soon]
Date: August 27, 2006 06:23AM
Posted by: SchueyFan
Superb! now, a 2006 version?














;)
joking...





X (@ed24f1)
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