A question for the car modellers. What do you guys model for the game ? And what is texture based ? Thank you Dutch_Canby Dutch_Can - Grand Prix 4
I have been working on the Renault how it might look next season.by Dutch_Can - Grand Prix 4
I kinda left Force-India behind, I came to the conclusion that there aren't many photo's yet but I have a base now when photo's will be available so lucky me I don't have to start from scratch. Hereby a few renders i am not done yet but it's a start. P.S. I am planning to make more than one team.by Dutch_Can - Grand Prix 4
I have never posted anything here (I think), i followed the Grandprix series from the start they came on the market but I am also into 3D modeling as well as and I am gonna attempt to make a scene of the Honda Mclaren mp4-4 one of the most successful race cars of the 80's. I have a lot of pictures and I finally got my hands on a plastic kit of Tamiya. My goal is to achieve a scene of Senna sby Dutch_Can - Grand Prix 4
Is it possible to open created shapes with Zmodeler when made with 3ds max? Thas all I would like to know Thanksby Dutch_Can - Grand Prix 4
Hi there First of all I apreciate the work everybody is doing I have seen some outstanding work. I have got a question though, I would like to know how to attach a tex to a carshape lets say Minardi to Midland I tried and all I get is a weird looking car. I know every carshape is unique and it will look for the right texture but how do I make the shape look for this particular texture. Ps:by Dutch_Can - Grand Prix 4