Lo2k schreef: ------------------------------------------------------- > Now they are not making leeched conversions, they > are directly hiring our modders That's cleaner > anyway. Well yeah of course you don't want them to mesh with the car or else it becomes a mess But I know this fella and he would never leech and then say that it is his own work they actually havby Dutch_Can - Grand Prix 4
Barcelona update: Don't let the smoothing foul you that's just for the pretty picture. And the Z_Modeler carby Dutch_Can - Grand Prix 4
fongu Wrote: ------------------------------------------------------- > You find that making smooth game models is an art > that needs a bit of experience especially when > you're thinking about smooth normals. I think it is an art bro and I have the utmost respect for people who can make their cars smooth without increasing their poly-count. I just think the program I useby Dutch_Can - Grand Prix 4
raulongo Wrote: ------------------------------------------------------- > They're so good mate, but try not to use smooth, > because once exporting for GP4 will create rare > polys and too much of them... that will become a > 2Mb LOD... Also, check air entries (sidepods) that > are way to big... and Kizz told all about textures > > > I have to insist, I lovby Dutch_Can - Grand Prix 4
Well I have got a small update I am redoing the diffuser cause I wasn't happy with it when I saw the pictures of Bahrain. I don't know when I will release the update could be a month or at the end of the season with all the updates and specific race updates and the correct textures. for now I have got a few pictures to show you how the diffuser will look like. Left is smoothed andby Dutch_Can - Grand Prix 4
kizz Wrote: ------------------------------------------------------- > model looks fine, but the textures need some work, > instead of cutting logos from pictures use images > from google and also body lines need adding > > also i've noticed you've used the brakes from > craig and my renault's? and you didnt use a > texture on them either? Well whaby Dutch_Can - Grand Prix 4
I will have a look this week and see what's going on and maybe we can reduce the polycount without losing qualityby Dutch_Can - Grand Prix 4
Thanks to Alain it finally got finished. I really like the work on the nose, two thumbs up if I had more I would give those too. Man it's hard to type at 5 in the morning when your still half asleepby Dutch_Can - Grand Prix 4
Bud don't worry I know you modeled this from scratch all the way up and it looks awesome even with the flying caps or whatever they call those things on the wheels they kinda look like u.f.o'sby Dutch_Can - Grand Prix 4
This is for anyone who is interested. I don't have time anymore to finish this project i have the files in max and 3ds so pm me if you want this. I do regret that i can't finish it by myself but other things come first. Thank you for your cooperation Mikeby Dutch_Can - Grand Prix 4
Actually yes there is I updated it to the Melbourne version but I am not quite happy with the nose. First I updated the front wings then the side wings and I also updated the diffuser cause I finally found pictures of the back of the car. And two renders of the car.by Dutch_Can - Grand Prix 4
Thanks bud I have it and figured out that you can but then I get this "Tga image sizes are not power of 2 " and I do have all 4 tga files in the according sizeby Dutch_Can - Grand Prix 4
k I did a search but I couldn't find anything and I would like to see how the T109 looks like ingame, it would be much appreciated if someone please could help me out on how to do this. Thanks in advanceby Dutch_Can - Grand Prix 4
Actually this Toyota is done and made from scratch the renders you see here are to help a buddy of mine but we both never did any work for GP4 so I got no clue how to map for GP4 so I am kinda looking for a mapper and the vehicle is only 17.000 polies for whoever is interested. If anyone could help please leave me message. Thanks Mikeby Dutch_Can - Grand Prix 4
Well I was able to get the car into the game but without textures so my next goal is to get the textures into the game, for now just a couple of renders with Gigi4's tires.by Dutch_Can - Grand Prix 4
fecremen Wrote: ------------------------------------------------------- > when a link for downloading? Especially for fercemen I just had too.by Dutch_Can - Grand Prix 4
It's nice to see someone else doing the TF109 and I think it is a nice start but one criticism the front wing is completly overhauled by the team. Otherwise bravo for the startby Dutch_Can - Grand Prix 4
Mortal how come the thread doesn't go to the first page when you edit it ?by Dutch_Can - Grand Prix 4
So I am leaving my old thread behind and move on with this on. I will put all the updates in here and progress of the team. Hereby a couple of test renders Ok I have a new update you might not see the difference but a buddy of mine is doing the paint job now.by Dutch_Can - Grand Prix 4
I am gonna close thread I won't be updating this no more since I am only busy with the TF109 so look for a new thread bout the Toyotaby Dutch_Can - Grand Prix 4
I got another update my first time mapping and painting so it's going slow P.S. the nose is out off position i will reposition when it's done.by Dutch_Can - Grand Prix 4
I have no idea where to ask this but I am shaping the Tyrrell 025 out of 1997 and I just can't find the top view and i really would like a picture of it. So if someone has it under a pile of dust I really really would like to have a copy of it and it would be very much appreciated. Thanks Mikeby Dutch_Can - Grand Prix 4
Very nice very clean shaping. Two thumbs up budby Dutch_Can - Grand Prix 4
Well the F60 is being mapped I hope so I found some time for the Toyota TF109. I will map this myself for learning purposes and paint it as well so it might go slow and I am also busy fixing up the basement. Anyways here are a few previews. P.S. I don't know if or when I will release the Tf109 so please no pm'sby Dutch_Can - Grand Prix 4
Well the car is white now but there is still a lot to do.by Dutch_Can - Grand Prix 4
Gigi4 Wrote: ------------------------------------------------------- > fongu Wrote: > -------------------------------------------------- > ----- > Mike, there are no textures loaded > (mapped?) when > you exported from zmodeler, so > the car will > automatically choose some of the > reflection > textures which is what makes the car > a funny grey. >by Dutch_Can - Grand Prix 4