RFactor Mods/Updates/Fixes/Links/News

Posted by keiran 
Re: RFactor Mods/Updates/Fixes/Links/News
Date: September 23, 2006 02:11AM
Posted by: zeppelin101
It's more to do with weight distrubtion and inertia and all minor of physics and mechanics of motion which I won't bother to explain cos I cant be bothered ;)
Re: RFactor Mods/Updates/Fixes/Links/News
Date: September 23, 2006 07:50AM
Posted by: mortal
Get on over to rFactor central and get the Aussie V8's.
w00t the wait is over!! :-) With a scratch built Mt. Panorama Bathurst.
Long live the King of the Mountain. RIP Brocky.


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Re: RFactor Mods/Updates/Fixes/Links/News
Date: September 23, 2006 10:07AM
Posted by: zeppelin101
Man those things look beyond ORSM (pardon the pun) ;)

Hope they drive like it too!
Re: RFactor Mods/Updates/Fixes/Links/News
Date: September 23, 2006 12:06PM
Posted by: Forgotten
IL Dottore Wrote:
---------------------------------------------------------------------------
> No, Brake Bias to the Front Reduces distances!!
>
> A normal road car always needs to have 65 % brake power in the front.
> So it would be logic that in racing u have more brake strenght in the
> front.
> And Its just logic that its more to the front cos it will brake
> harder, it brakes infront of the weight of the car and in the rear it
> brakes behind the weight of the car..
>
> Try it on your bike u brake harder only with the front brake..
>
>
>
>
> We miss u Ayrton..
lol , racing cars aren't normal cars , I think it depends on the wheels where the engine is putting power on, so more brake to the rear , less braking distance. the brake bias usually are more in the front than in the rear for stability issues ( at least in all my setups it's like that )



Edited 1 time(s). Last edit at 09/23/2006 12:07PM by Forgotten.
Re: RFactor Mods/Updates/Fixes/Links/News
Date: September 23, 2006 02:06PM
Posted by: IL Dottore
its just more logic that it is in the front!!.. and u can compare it to a normal car..





Magic Senna
Re: RFactor Mods/Updates/Fixes/Links/News
Date: September 23, 2006 03:04PM
Posted by: zeppelin101
In actual fact, you want your brake bias slightly more forward, but otherwise roughly centred in the car. This way you can tailbrake and have shorter braking distances because you can brake into a corner while turning
Re: RFactor Mods/Updates/Fixes/Links/News
Date: September 23, 2006 03:12PM
Posted by: Forgotten
Now Zeppelin said what I really wanted to say lol
Re: RFactor Mods/Updates/Fixes/Links/News
Date: September 23, 2006 07:10PM
Posted by: zeppelin101
I hoped I'd done that ;)
Re: RFactor Mods/Updates/Fixes/Links/News
Date: September 24, 2006 01:05PM
Posted by: zeppelin101
Anyone got any times for Bathurst in those awesome V8's?

2:13.0 for me, how the hell did Murphy get a 2:06??

-edit- scratch that, 12.0 now

-edit2- hmmm nope, 11.4 now ;)



Edited 2 time(s). Last edit at 09/24/2006 07:59PM by zeppelin101.
Re: RFactor Mods/Updates/Fixes/Links/News
Date: September 27, 2006 05:13PM
Posted by: LS.
Shanghai is out by ISI


[www.rfactor.net]



















LS's Tip of the week
ESSENTIAL OILS aren't essential unless you're an engine, a gearbox or a twat



Edited 1 time(s). Last edit at 09/27/2006 05:47PM by LS..
Re: RFactor Mods/Updates/Fixes/Links/News
Date: September 27, 2006 05:51PM
Posted by: zeppelin101
I wondered when / if they'd do a shanghai, shame its a pretty poor track tbh, oh well, might as well test the balls off it anyhow ;)
Re: RFactor Mods/Updates/Fixes/Links/News
Date: September 27, 2006 07:28PM
Posted by: pankykapus
I found the layout pretty weird. I don't know but compared to the GP4 verion it's cough unrealistic. Or vica-versa?
Re: RFactor Mods/Updates/Fixes/Links/News
Date: October 01, 2006 01:35PM
Posted by: FRESCO
Does anyone know if ISI is planning to implement a save feature that can be used when racing for rFactor? This is really hampering my enjoyment of the game, as I don't really have the time to do what I consider to be a full race all at once.

_____________________________________________________________________________

Re: RFactor Mods/Updates/Fixes/Links/News
Date: October 01, 2006 07:36PM
Posted by: IL Dottore
pankykapus schreef:
-------------------------------------------------------
> I found the layout pretty weird. I don't know but
> compared to the GP4 verion it's cough unrealistic.
> Or vica-versa?


yeah indeed, the haipin is pretty messed up to :S





Magic Senna
Re: RFactor Mods/Updates/Fixes/Links/News
Date: October 01, 2006 08:10PM
Posted by: Mini Maestro
IL Dottore Wrote:
-------------------------------------------------------
> pankykapus schreef:
> --------------------------------------------------
> -----
> > I found the layout pretty weird. I don't know
> but
> > compared to the GP4 verion it's cough
> unrealistic.
> > Or vica-versa?
>
>
> yeah indeed, the haipin is pretty messed up to :S


both versions are shoody. they are both basically flat
Re: RFactor Mods/Updates/Fixes/Links/News
Date: October 04, 2006 12:40AM
Posted by: patricio
yes, the save feature will be the best...
bye
patrick
Re: RFactor Mods/Updates/Fixes/Links/News
Date: October 04, 2006 03:31AM
Posted by: Karan
a texture update for ISI's Shanghai (Jiading) Circuit has been released by SLN - [sln.rscsites.org]



Re: RFactor Mods/Updates/Fixes/Links/News
Date: October 05, 2006 07:07PM
Posted by: IL Dottore
Does someone know, how to let the game run better with ati radaeon x800GT? cos there are FPS problems with that i read it somewhere..

so if anyone has the solution. TIA





Magic Senna
Re: RFactor Mods/Updates/Fixes/Links/News
Date: October 07, 2006 07:49PM
Posted by: BenF1
I'm so sorry if this is a really nOOb question but can I get rFactor without paying with Paypal? Like buying it off eBay or something on a CD?

[www.myspace.com]
Re: RFactor Mods/Updates/Fixes/Links/News
Date: October 07, 2006 07:51PM
Posted by: Morbid
[www.rfactor.net]



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