Not for us they didnt, LOL.
But seriously, slipsttream values are from my f1 game to make it realistic, so that backmarkers are easier to pass, I just did not change it for this simulation..
It does have effect on AI as well, as I've seen the race in Spa with slipstream on 50 for all, where even Ferrari couldn't pass slower teams. So my recommendation would be to set a low value for every team in GPGSL.
What is the official length of the race in our series anyway?
and qualy lenghth with how many cars in gpxset?
what was the rule in w300 for that?
GPGSL career;
Current team:
Team ShadowSubaru,
Previous teams:
MPR, Minardistarts:100
Wins: 12,
Podiums: 34,
Fastest Laps: 14,
poles: 12
Points: 708
winner of Belgian GP (s1), Australian GP (s1), Canadian GP (S1), Brazilian GP(s4, s5), Hungarian GP(s3), Italian GP(s3), French GP (s5,s7), Monaco GP (s4) and USA GP