GrandPrixGames SuperLeague - AI based series - Adelaide Australia Race Results Online.

Posted by Nickv 
Re: GrandPrixGames SuperLeague - AI based series
Date: August 26, 2008 12:44AM
Posted by: mortal
I'm talking about cats, the four legged rather tasty furry variety, just goes to show how your mind works! Banville? Much lol's, that'll be the day! ;-)


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Re: GrandPrixGames SuperLeague - AI based series
Date: August 26, 2008 12:46AM
Posted by: BAR#10
You were trying to be smart, I responded in a similar fashion.
I knew that you didn't mean the substitute word.
Just ribbing back; - )



GPGSL career;
Current team: Team ShadowSubaru, Previous teams: MPR, Minardi
starts:100 Wins: 12, Podiums: 34, Fastest Laps: 14, poles: 12 Points: 708
winner of Belgian GP (s1), Australian GP (s1), Canadian GP (S1), Brazilian GP(s4, s5), Hungarian GP(s3), Italian GP(s3), French GP (s5,s7), Monaco GP (s4) and USA GP
Re: GrandPrixGames SuperLeague - AI based series
Date: August 26, 2008 01:16AM
Posted by: mortal
Hey, me too. ;-)


[www.mediafire.com] Some say you should click it, you know you want to. :-) [www.gp4central.com] <----GP4 Central
Re: GrandPrixGames SuperLeague - AI based series
Date: August 26, 2008 03:14AM
Posted by: Guimengo
I'd just like to point out the results actually sucked, look at how badly spread out the teams are ;). Changing the slipstream factor like that makes it quite bad, leave it all the exact same, put perfs to 16256 and range to 1024 and then you watch it for fun ;-)
Re: GrandPrixGames SuperLeague - AI based series
Date: August 26, 2008 01:56PM
Posted by: BAR#10
Not for us they didnt, LOL.
But seriously, slipsttream values are from my f1 game to make it realistic, so that backmarkers are easier to pass, I just did not change it for this simulation..
It does have effect on AI as well, as I've seen the race in Spa with slipstream on 50 for all, where even Ferrari couldn't pass slower teams. So my recommendation would be to set a low value for every team in GPGSL.
What is the official length of the race in our series anyway?
and qualy lenghth with how many cars in gpxset?
what was the rule in w300 for that?



GPGSL career;
Current team: Team ShadowSubaru, Previous teams: MPR, Minardi
starts:100 Wins: 12, Podiums: 34, Fastest Laps: 14, poles: 12 Points: 708
winner of Belgian GP (s1), Australian GP (s1), Canadian GP (S1), Brazilian GP(s4, s5), Hungarian GP(s3), Italian GP(s3), French GP (s5,s7), Monaco GP (s4) and USA GP
Re: GrandPrixGames SuperLeague - AI based series
Date: August 26, 2008 03:16PM
Posted by: count.bazley
Just popped in to say nice car as usual Kizz, although I'm suprised it didn't look like this:


Either way I'll be rooting for you and Keeley once again when the season starts. :)
Re: GrandPrixGames SuperLeague - AI based series
Date: August 26, 2008 03:50PM
Posted by: Iceman-Kimi
that does looks nice! :) original, not the ferrari brand as everyone does, but the abarth brand :)

Re: GrandPrixGames SuperLeague - AI based series
Date: August 26, 2008 08:02PM
Posted by: kizz
thanks james, yeh it does look good, may have to make some changes ;)
Re: GrandPrixGames SuperLeague - AI based series
Date: August 27, 2008 07:28AM
Posted by: nhorry
Pretty good with the green lines...

Please put me on to the waiting drivers list. I'm looking for a seat too...
Re: GrandPrixGames SuperLeague - AI based series
Date: August 27, 2008 05:01PM
Posted by: Rico
whats youre name horny?

--------------------------------------------------------------------------------

"If in doubt, Flat out."
Re: GrandPrixGames SuperLeague - AI based series
Date: August 27, 2008 10:56PM
Posted by: iCeMaN pAuL
[www.grandprixgames.org]






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Edited 1 time(s). Last edit at 08/27/2008 11:00PM by iCeMaN pAuL.
Re: GrandPrixGames SuperLeague - AI based series
Date: August 27, 2008 10:58PM
Posted by: Monza972
Rico Wrote:
-------------------------------------------------------
> whats youre name horny?


it's nhorry not nhorny ;)



Edited 1 time(s). Last edit at 08/27/2008 10:58PM by Monza972.
Re: GrandPrixGames SuperLeague - AI based series
Date: August 27, 2008 11:30PM
Posted by: strekedesire
Monil, Rico didn't even include the letter "n" in front ;)
So an even worse mistake ;)
Re: GrandPrixGames SuperLeague - AI based series
Date: August 27, 2008 11:33PM
Posted by: Monza972
hahaha!
Re: GrandPrixGames SuperLeague - AI based series
Date: August 28, 2008 02:55PM
Posted by: Gaulty
haha.

With the momentous list of reserve drivers, will that mean test drivers will come into effect?


Team Owner of ItalianEnglish Dynamics in GPG Super League
GP4 Season 5: 7) Jethro Walters. 8) Zsigmond Somogyi. TD) Stuart Ingers and Joel Henrique
GP3 Season 5: 14) Nathan Turner. 15) Tobias Kederer.
6 Time Race Winners
Re: GrandPrixGames SuperLeague - AI based series
Date: August 28, 2008 07:25PM
Posted by: Nickv
Not yet. The amount is way too small IMO.
Re: GrandPrixGames SuperLeague - AI based series
Date: August 28, 2008 09:01PM
Posted by: brunoboi
plus it's gonna be difficult enough to get Paul to run a quali and a race let alone a practise tooo



Re: GrandPrixGames SuperLeague - AI based series
Date: August 28, 2008 09:09PM
Posted by: BAR#10
I thought mortal offered to run races too?



GPGSL career;
Current team: Team ShadowSubaru, Previous teams: MPR, Minardi
starts:100 Wins: 12, Podiums: 34, Fastest Laps: 14, poles: 12 Points: 708
winner of Belgian GP (s1), Australian GP (s1), Canadian GP (S1), Brazilian GP(s4, s5), Hungarian GP(s3), Italian GP(s3), French GP (s5,s7), Monaco GP (s4) and USA GP
Re: GrandPrixGames SuperLeague - AI based series
Date: August 29, 2008 11:09PM
Posted by: Guimengo
So, Paul (and Paul only), will you actually run the series?
Re: GrandPrixGames SuperLeague - AI based series
Date: August 30, 2008 02:07PM
Posted by: iCeMaN pAuL
Probably the right time to mention this, due to activities happening in real life my interest of running this series has fallen into minus figures. ;)




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