It is something like this. I will try to follow your advice and maybe I'll succeed. If I do - I'll let you know, if I don't - i'll let you know anyway
-----------------------------
Starting log
GPxPatch version: 3.91
GPx version detected: decrypted GP4 v1.02
Verbosity level is 1
OS version info: Windows XP Dodatek Service Pack. 1 build 2600
Total physical memory: 255 MB (free: 84 MB)
Debugging GP4.exe
Process will run on CPU 1 only
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x77f767cd
Exception flags: 0x00000000
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Injecting DLL loading code...
Injection succesful
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> WM_ACTIVATE (active)(not minimized)
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000710
Start address = 0x77e7d342
Thread local base = 0x7ffdd000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000006fc
Start address = 0x77e7d342
Thread local base = 0x7ffdc000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000006d4
Start address = 0x77e7d342
Thread local base = 0x7ffdb000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000674
Start address = 0x77e7d342
Thread local base = 0x7ffdb000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000066c
Start address = 0x77e7d342
Thread local base = 0x7ffda000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000065c
Start address = 0x77e7d342
Thread local base = 0x7ffd9000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000648
Start address = 0x77e7d342
Thread local base = 0x7ffdc000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000644
Start address = 0x77e7d342
Thread local base = 0x7ffd9000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000640
Start address = 0x77e7d342
Thread local base = 0x7ffd8000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000063c
Start address = 0x77e7d342
Thread local base = 0x7ffd7000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000638
Start address = 0x77e7d342
Thread local base = 0x7ffd6000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> nv4_disp.dll>>
>> NVIDIA GeForce FX 5500>>
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 480 x 360 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1088 x 612 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 480 x 360 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1088 x 612 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 320 x 200 (format 23) confirmed
>> Device mode 320 x 240 (format 23) confirmed
>> Device mode 400 x 300 (format 23) confirmed
>> Device mode 480 x 360 (format 23) confirmed
>> Device mode 512 x 384 (format 23) confirmed
>> Device mode 640 x 400 (format 23) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 720 x 480 (format 23) confirmed
>> Device mode 720 x 576 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 848 x 480 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1088 x 612 (format 23) confirmed
>> Device mode 1152 x 864 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1280 x 960 (format 23) confirmed
>> Device mode 1280 x 1024 (format 23) confirmed
>> Device mode 320 x 200 (format 22) confirmed
>> Device mode 320 x 240 (format 22) confirmed
>> Device mode 400 x 300 (format 22) confirmed
>> Device mode 480 x 360 (format 22) confirmed
>> Device mode 512 x 384 (format 22) confirmed
>> Device mode 640 x 400 (format 22) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 848 x 480 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1088 x 612 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>>
Win95_Startup : 640 x 480
>>
win95_initialiseD3D : 640 x 480
>> Initialize3DEnvironment(640 x 480 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
>> D3DDevice created = >> HAL (hw vp): NVIDIA GeForce FX 5500>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> Device doesn't support Saturation
>> Device doesn't support Pos/Neg Coefficients
>> Device doesn't support Pos Neg Saturation
>> Device doesn't support deadband
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000061c
Start address = 0x77e7d342
Thread local base = 0x7ffd5000
Debug event: LOAD_DLL_DEBUG_EVENT
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000005f0
Start address = 0x77e7d342
Thread local base = 0x7ffd4000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000005e0
Start address = 0x77e7d342
Thread local base = 0x7ffaf000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000005d8
Start address = 0x77e7d342
Thread local base = 0x7ffae000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
>> Entering SimpleDocumentProperties>> inside DDPS returning sizeof>> Entering SimpleDocumentProperties>> inside DDPS returning sizeof>> Entering SimpleDocumentProperties>> inside DDPS returning sizeof>> Entering SimpleDocumentPropertiesDebug event: LOAD_DLL_DEBUG_EVENT
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> Allocated 40000 bytes for animation replay storage.
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> Menu Event List Not Cleared - Not enough room in F1 Event table
>> Menu Event List Not Cleared - Not enough room in F1 Event table
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000005cc
Start address = 0x77e7d342
Thread local base = 0x7ffad000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000005c8
Start address = 0x77e7d342
Thread local base = 0x7ffac000
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000005c8
Start address = 0x77e7d342
Thread local base = 0x7ffad000
>> Setting MenuEventCurrentScreenID
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> D3D_InitialiseGameFromMenus()
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000005c0
Start address = 0x77e7d342
Thread local base = 0x7ffd7000
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>> CGP4Cockpit::LoadMesh() No object found for name - Water_CapT_On
>> CGP4Cockpit::LoadMesh() No object found for name - Fuel_B_on
>> CGP4Cockpit::LoadMesh() No object found for name - Fuel_A_8
>> CGP4Cockpit::LoadMesh() No object found for name - Fuel_A_9
>> CGP4Cockpit::LoadMesh() No object found for name - Lap_V_on
>> CGP4Cockpit::LoadMesh() No object found for name - Lap_R_on
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_1_off
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_2_off
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_3_off
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_4_off
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_5_off
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_6_off
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_7_off
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_8_off
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_9_on
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_9_off
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_7_Grey_on
>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV1_off
>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV2_off
>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV3_off
>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV4_off
>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV5_off
>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV1_on
>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV1_off
>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV2_on
>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV2_off
>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV3_on
>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV3_off
>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV4_on
>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV4_off
>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV5_on
>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV5_off
>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag1_off
>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag2_off
>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag3_off
>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag1_on
>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag1_off
>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag2_on
>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag2_off
>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag3_on
>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag3_off
>> CGP4Cockpit::LoadMesh() No object found for name - LED01_off
>> CGP4Cockpit::LoadMesh() No object found for name - LED02_off
>> CGP4Cockpit::LoadMesh() No object found for name - LED03_off
>> CGP4Cockpit::LoadMesh() No object found for name - LED04_off
>> CGP4Cockpit::LoadMesh() No object found for name - LED05_off
>> CGP4Cockpit::LoadMesh() No object found for name - Pit_off
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - LCD
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>>
SETTING OBJECT CLASS FLAGS
>> DONE.
>> CSkyDome::CreateSkyVertexBuffers() - ok
>> Importing scene scripts.
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> ANIM: Entering a new session - creating animation variable storage.
>>
InitTimers()
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x004ed32d
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to write to virtual address 0x000026b1
Debug event: EXCEPTION_DEBUG_EVENT
Unhandled exception
Exception address: 0x004ed32d
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to write to virtual address 0x000026b1
Stack trace:
004ED32D: Grand Prix 4\gpxpatch.exe! <no symbol>
Registers:
EAX=000026B0 ECX=0000015F ESI=04E8F354
EBX=00000040 EDX=00643B00 EDI=00A4FC88
CS:EIP=001B:004ED32D
SS:ESP=0023:0012F6BC EBP=00000001
DS=0023 ES=0023 FS=0038 GS=0000
Flags=00000246
Stack dump:
0012f6bc: 0049e7d9 fffff9e1 ffffffff 0067137c '..I.........|.g.'
0012f6cc: 00866da8 3e800000 00000000 01140000 '.m.....>........'
0012f6dc: 0000000d 3d298321 00000016 00003480 '....!.)=.....4..'
0012f6ec: 00000000 6c92ab4f 00000004 00000001 '....O..l........'
0012f6fc: 3f800000 00000000 00000000 00000000 '...?............'
0012f70c: 00000000 3f800000 00000000 00000000 '.......?........'
0012f71c: 00000000 00000000 3f800000 00000000 '...........?....'
0012f72c: 3ecf2be6 be7e648b 3f7f1b52 3f800000 '.+.>.d~.R..?...?'
0012f73c: 00000000 00000000 00000000 00000000 '................'
0012f74c: 00000000 00000000 00000000 00000000 '................'
0012f75c: 00000000 00000000 3e894a2f 3e894a2f '......../J.>/J.>'
0012f76c: 3e908257 3e908257 00000015 00000017 'W..>W..>........'
0012f77c: 00000011 00000013 3c62339b 3c62339b '.........3b<.3b<'
0012f78c: 3d3637cb 3d3637cb 00000016 00000018 '.76=.76=........'
0012f79c: 00000012 00000014 3f7ff81e bc7e1aac '...........?..~.'
0012f7ac: 00000000 00000000 3c7e1aac 3f7ff81e '..........~<...?'
0012f7bc: 00000000 00000000 00000000 00000000 '................'
0012f7cc: 3f800000 00000000 3ecf27f4 be812e7b '...?.....'.>{...'
0012f7dc: 3f7f1b52 3f800000 3f7fc7e3 3d2976be 'R..?...?...?.v)='
0012f7ec: 00000000 00000000 bd2976be 3f7fc7e3 '.........v)....?'
0012f7fc: 00000000 00000000 00000000 00000000 '................'
0012f80c: 3f800000 00000000 00000000 00000000 '...?............'
0012f81c: 00000000 3f800000 3f800000 00000000 '.......?...?....'
0012f82c: 00000000 00000000 00000000 3f800000 '...............?'
0012f83c: 00000000 00000000 00000000 00000000 '................'
0012f84c: 3f800000 00000000 00000000 3d1fbe77 '...?........w..='
0012f85c: bd27ef9e 3f800000 3f800000 00000000 '..'....?...?....'
0012f86c: 00000000 00000000 00000000 3f800000 '...............?'
0012f87c: 00000000 00000000 00000000 00000000 '................'
0012f88c: 3f800000 00000000 00000000 00000000 '...?............'
0012f89c: 00000000 3f800000 3f800000 00000000 '.......?...?....'
0012f8ac: 80000000 00000000 00000000 3f800000 '...............?'
0012f8bc: 00000000 00000000 00000000 00000000 '................'
0012f8cc: 3f800000 00000000 00000000 00000000 '...?............'
0012f8dc: 00000000 3f800000 00000000 fffff9e1 '.......?........'
0012f8ec: 00494675 014af260 00000003 00a50ac8 'uFI.`.J.........'
0012f8fc: ffffffff 0067137c 00866da8 80000000 '....|.g..m......'
0012f90c: 420c6124 40178fd2 44570312 3fbceb27 '$a.B...@..WD'..?'
0012f91c: 3bdbeb0f 00000000 3f7ff81e bc7e1aac '...;.......?..~.'
0012f92c: 00000000 00000000 3c7e1aac 3f7ff81e '..........~<...?'
0012f93c: 00000000 00000000 00000000 00000000 '................'
0012f94c: 3f800000 00000000 00000000 00000000 '...?............'
0012f95c: 00000000 3f800000 3f800000 00000000 '.......?...?....'
0012f96c: 00000000 00000000 00000000 3f800000 '...............?'
0012f97c: 00000000 00000000 00000000 00000000 '................'
0012f98c: 3f800000 00000000 be800000 00000000 '...?............'
0012f99c: 00000000 3f800000 00a50ac8 00000003 '.......?........'
0012f9ac: 0012f9dc 00b95a7d 00000003 00a50ac8 '....}Z..........'
0012f9bc: 00a50ac8 0067137c 021a7e70 3f5ad7cb '....|.g.p~....Z?'
0012f9cc: 0012f9bc 0012ffb0 00c6bcf0 00000000 '................'
0012f9dc: 000001c0 400136e0 014af260 00000003 '.....6.@`.J.....'
0012f9ec: 00a50ac8 00000000 3f800000 bf0e3671 '...........?q6..'
0012f9fc: 00000000 bf54dd78 00000000 00000000 '....x.T.........'
0012fa0c: 3f800000 00000000 00000000 3f54dd78 '...?........x.T?'
0012fa1c: 00000000 bf0e3671 3f7fc7e3 3d2976be '....q6.....?.v)='
0012fa2c: 00000000 00000000 bd2976be 3f7fc7e3 '.........v)....?'
0012fa3c: 00000000 00000000 00000000 00000000 '................'
0012fa4c: 3f800000 00000000 00000000 00000000 '...?............'
0012fa5c: 00000000 3f800000 00000001 ffffffff '.......?........'
0012fa6c: 0067137c fffff9e1 00866da8 00c1fddf '|.g......m......'
0012fa7c: 3f866666 3e819a84 42a00000 00000001 'ff.?...>...B....'
0012fa8c: 00000000 3f800175 00000000 00000140 '....u..?....@...'
0012fa9c: 000000bc 005106a3 00510c23 ffffffff '......Q.#.Q.....'
0012faac: 0067137c fffff9e1 0012fac8 00866da8 '|.g..........m..'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 128
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 128
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 128
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 128
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 128
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 128
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 128
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 128
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 128
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 128
Debug event: EXIT_PROCESS_DEBUG_EVENT
Process exit code = 128