Hey guys, I'm very diappointed at the moment. While i was building a new track first everything worked quite fine, but than a new texture-bug appears or rather the texture disappears.
I've got some pics from it:
When I'm driving onto this new road everything's okay.
But suddenly the new texture diappeares totally, so that you can just see my costum tarmacmap.
And this changes again when I spin around and look into the wrong direction. Then you can see the acutally texture again.
Here's the situation:
- the concrete plates in the beginning is the tarmacmap.tex. Its format is DXT5 with none tranparency.
- the second surface is another texture with "track"-status, so that it will be converted to .col. Its name is different to the standard track ("track_runway_xx"
. It is 1mm higher than the tarmacmap and it hasn't got any transparency by DXT5-format too. Clipping distance is 0, i guess that's right.
I really tried nearly everything to fix this problem:
- giving the texture another status than "track" (e.g. "largesign"
,
- make it 1cm higher than the tarmacmap,
- shorten it,
- writing the "track_runway_xx"-number the other way round,
- giving them completely other numbers so that no numbers are twice there,
- converting just the .dat to .col,
- changing clipping distance,
- fixed parts to object links in Builder menu,
- recover lost parts in builder menu,
- and many more...
but the texture still disappeares.
So, sadly I don't know any further action about this. And that leads me to 4 questions:
1. Is it possible at all to place a texture above the tarmacmap to simulate two or more different tarmacmaps?
2. The textures have none transparency but are in DXT5-format. Does this matter?
3. I added the texture manually by inserting just the right coordinates for all 4 vertexes. By clicking onto the texture a window tells me that the centre has still the coordinates x=0 and y=0. Could that lead to this trouble?
4. The track has got still a few things to do: some banking arms are still overlapping and the pitlane has got no bank descriptions yet. I think it has nothing to do with texture-appearing. If it does nevertheless, please tell me (not really a question, I know xD).
All thougts - too apart my questions - are very wellcome!
Thanks to all who read this very long post!
Edited 1 time(s). Last edit at 07/23/2012 09:17PM by klausfeldmann.