erwin_78 Wrote:
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> it's not a texture thing, it's the object. The
> verges and the fences are comming through the
> object. It seems some of the generated objects.
> Try recalculating...
>
> how big are the fence & verge objects? I never
> generated them myself, maybe the are too big or
> some of the options are set wrong...
> Laurend, dave any input on this one?
my suspects are also on verge and bank objects, they are made on one big piece as 3de export dat to 3ds make. i'll try to unificate all the verge objects in one then split it in parts if needed. in the original tracks there aren't verge,verge2 and bank objects but all the trackside is made only of one object.