Lo2k Wrote:
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> @Shutt1e:
> No way to edit original tracks ? o_O
well, all the tracks made until here are based on the original tracks.....
>
> Anyway, I'm glad to tell you ZM will soon be
> "avoidable" to convert .dat to .gp4, as I just got
> the first working results...but I think default
> texture is not the best
>
nice shot, dunno if you alredy know but i meet some troubles opening a .col with the latest 3de. clicking with left button on the 3d window cause always reset of the view,so the track can't be moved with the mouse like in the 13.5b version (usually clicking on 3d and with the button pressed and moving the mouse)
Talking about the 3ds->gp4 conversion, using large banks cause texture stretching in the mappings, can be the 3ds be generated using a higher number of polys than in the .dat? i.e. a bank is 15 units large, instead of using 1 15 units triangles for the 3ds, can be used 4 triangles in place of 1? take this only as idea, dunno if
can make you crazy with the mapping