Lo2k Wrote:
-------------------------------------------------------
> @Fulcoboy: fine
>
> @Zjokke: Yep, that's what we spoke about and I'm
> not very happy with such idea because it would
> create hundreds of objects and would need to set
> textures for each object (moreover when you will
> be able to create objects in 3DEditor without ZM).
> For small changes, you can use the Detach feature,
> but not for big areas obviously. Else the solution
> would be to export the object and edit it in
> another editor (ZM, Max...).
>
> For the request, look a second time in Display
> Menu or F10 Key...
>
>
@ lo2k: Yup i understand the problem. Why not making a new part every 50, 100, 150, (a fixed number) ... faces?
That way the number of parts isn't that big. On the other hand we can get different trackbanks (gravel, grass, concrete,...)
Of course I don't know if its possible since i don't know how .dat files are structured.
@ jan_83: I want to have a look at your dat, but i can't download it.
Edited 1 time(s). Last edit at 07/21/2005 01:11PM by Zjokke.