Xero Wrote:
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> I think the best way to go about updating a track
> is to start with the .gp4. It's much much easier
> to modify the .bin to match the .gp4 than it is
> the other way around!
Serious? hm, i allways start with DAT. if that works i can worrie about the gfx, those are the least of my concerns. BIN is actually not an issue, generating one works very nicely, and will get better the next version is see
Col is after dat, but as you can see on my screens i dont pay much attention to them at this time, i REALLY HATE to adit those damn things, hope lo2k can come up with some nice way to edit them (a user friendly one :P ) Hope next version comes out soon, i'm having a few weeks off, so plenty time to waste on the computer
i'm having some problems rebuilding the ccline now, i'm using v11 because of the ADD button, so i dont know if it should be different allready, but somethimes i really dont know how to fix it, in some way there's something positive as the cars seem to "exactly" (not really tot the cm but u know what i mean) but i cant model it, i can insert some values as i like, but it seems there is some kind of "virtual magnet" in the track wich pulls the bends towards an invissible line, even if it's a totaly new cc section. but this is problably the thing of tracksections influencing ccline, but i thought i would just mention it anyway.
Edited 1 time(s). Last edit at 01/26/2005 11:42PM by <Maverick>.