Thank you Rene for your help . Another issue popped up because now after a minute or so playing the game , suddenly it crashs to the desktop and there is a message related to the gp4.exe . I installed the gpxpatch 4.51 instead of the 4.52 but the problem continued . This is the log , any help is most welcome
Starting log
GPxPatch version: 4.51
GPx version detected: decrypted GP4 v1.02
Date/time: 16-05-2019 17:10
Verbosity level is 1
OS version info: Windows 7 Service Pack 1 build 7601
Total physical memory: 3893 MB (free: 2172 MB)
Debugging gp4.exe
Process will run on CPU 0 only
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x77be0f3b
Exception flags: 0x00000000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> FTH: (6876): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Injecting DLL loading code...
Injection succesful
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x763ed0ac
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c42151
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x763ed0ac
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c44c05
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D Constructor!
>> Starting WinMain
>> ** ERROR ** BAD LINE IN SETTINGS FILE :
>> >>
>> AUTO-SAVED UPDATED SETTINGS FILE
Debug event: LOAD_DLL_DEBUG_EVENT
>> WM_ACTIVATE (active)(not minimized)
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000001c0
Start address = 0x73bea3e0
Thread local base = 0xfffda000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000001c8
Start address = 0x74069682
Thread local base = 0xfffd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000001e4
Start address = 0x77b841f3
Thread local base = 0xfffaf000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000001e8
Start address = 0x73fff1ac
Thread local base = 0xfffac000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000214
Start address = 0x73c262ee
Thread local base = 0xfffac000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000218
Start address = 0x74034819
Thread local base = 0xfffa9000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000298
Start address = 0x77b86679
Thread local base = 0xfffd7000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000002e0
Start address = 0x759785ed
Thread local base = 0xfffd7000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000002e4
Start address = 0x77b86679
Thread local base = 0xfffac000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000002f0
Start address = 0x77b86679
Thread local base = 0xfffa9000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> atiu9pag.dll
>>
>> ATI Mobility Radeon HD 5650
>>
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>>
Win95_Startup : 1600 x 900
>>
win95_initialiseD3D : 1600 x 900
>> Initialize3DEnvironment(1600 x 900 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000324
Start address = 0x77b86679
Thread local base = 0xfffa6000
>> D3DDevice created =
>> HAL (hw vp): ATI Mobility Radeon HD 5650
>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok
Debug event: LOAD_DLL_DEBUG_EVENT
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000037c
Start address = 0x724f27e1
Thread local base = 0xfffa3000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000037c
Start address = 0x7418e4a1
Thread local base = 0xfffa3000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000390
Start address = 0x724f27e1
Thread local base = 0xfffa0000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000394
Start address = 0x77b86679
Thread local base = 0xfff9d000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000398
Start address = 0x7418e4a1
Thread local base = 0xfff9a000
>> Bink init completed
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x75b7b727
Exception flags: 0x00000001
Exception code: 0x000006ba
Exception is non-continuable
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x75b7b727
Exception flags: 0x00000001
Exception code: 0x000006ba
Exception is non-continuable
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x75b7b727
Exception flags: 0x00000001
Exception code: 0x000006ba
Exception is non-continuable
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x75b7b727
Exception flags: 0x00000001
Exception code: 0x000006ba
Exception is non-continuable
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x75b7b727
Exception flags: 0x00000001
Exception code: 0x000006ba
Exception is non-continuable
Debug event: LOAD_DLL_DEBUG_EVENT
>> D3D: Start of D3D_Init()
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> D3D: fontmanager
>> D3D: message manager
>> D3D: Add Animation Objects
>> Allocated 40000 bytes for animation replay storage.
>> D3D: Menu Init
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003a0
Start address = 0x741e91f0
Thread local base = 0xfff97000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003a4
Start address = 0x77ba14f1
Thread local base = 0xfff94000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003a8
Start address = 0x74164f9d
Thread local base = 0xfff91000
Debug event: LOAD_DLL_DEBUG_EVENT
>> Setting MenuEventCurrentScreenID
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> D3D_InitialiseGameFromMenus()
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>> D3D: Render texture manager [5%]
>> D3D: LOD manager [8%]
>> D3D: CarDynamicTexture init [9%]
>> D3D: CReflectedScene [10%]
>> D3D: Haze manager [12%]
>>
HazeManager : Autosize for backbuffer width 1600 [512 x 512]
>> D3D: CGP4Vdu [13%]
>> D3D: D3D_LoadCockpit [14%]
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Water_CapT_On
>> CGP4Cockpit::LoadMesh() No object found for name - Water_C_06
>> CGP4Cockpit::LoadMesh() No object found for name - Fuel_F_on
>> CGP4Cockpit::LoadMesh() No object found for name - Fuel_B_on
>> CGP4Cockpit::LoadMesh() No object found for name - Fuel_F_-
>> CGP4Cockpit::LoadMesh() No object found for name - Position_P_on
>> CGP4Cockpit::LoadMesh() No object found for name - Lap_L_on
>> CGP4Cockpit::LoadMesh() No object found for name - Lap_V_on
>> CGP4Cockpit::LoadMesh() No object found for name - Lap_R_on
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_1_off
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_2_off
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_3_off
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_4_off
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_5_off
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_6_off
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_7_off
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_8_off
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_9_off
>> CGP4Cockpit::LoadMesh() No object found for name - Aid_7_Grey_on
>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV1_off
>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV2_off
>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV3_off
>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV4_off
>> CGP4Cockpit::LoadMesh() No object found for name - Left_REV5_off
>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV1_off
>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV2_off
>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV3_off
>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV4_off
>> CGP4Cockpit::LoadMesh() No object found for name - Right_REV5_off
>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag1_off
>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag2_off
>> CGP4Cockpit::LoadMesh() No object found for name - Left_flag3_off
>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag1_on
>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag1_off
>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag2_on
>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag2_off
>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag3_on
>> CGP4Cockpit::LoadMesh() No object found for name - Right_flag3_off
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - LCD
>> D3D: D3D_LoadCars [14%]
>>
Extending Material bin
>> D3D: InitVideoWallsMethod [45%]
>> D3D: InitialiseEnvMapManager [47%]
>> D3D: CGP4SkyText [48%]
>> D3D: CGP4Lcd [52%]
>> D3D: Track load [54%]
>> D3D: Load Collision Data [54%]
>> D3D: Load track [55%]
>>
>> * A generic error occured while exporting this mesh
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> *WARNING* Emissive material via illuminated diffuse
>> *WARNING* Emissive material via illuminated diffuse
>> *WARNING* Emissive material via illuminated diffuse
>> D3D: Quad tree generation (b) [59%]
>> D3D: Env map load [59%]
>> D3D: Extract special objects (b) [67%]
>>
SETTING OBJECT CLASS FLAGS
>> ** WARNING ** Failed to match object to class ::
>> model
>>
>> ** WARNING ** Failed to match object to class ::
>> model2
>>
>> ** WARNING ** Failed to match object to class ::
>> model3
>>
>> ** WARNING ** Failed to match object to class ::
>> model4
>>
>> ** WARNING ** Failed to match object to class ::
>> model5
>>
>> ** WARNING ** Failed to match object to class ::
>> model6
>>
>> ** WARNING ** Failed to match object to class ::
>> model7
>>
>> ** WARNING ** Failed to match object to class ::
>> model8
>>
>> ** WARNING ** Failed to match object to class ::
>> model9
>>
>> ** WARNING ** Failed to match object to class ::
>> model10
>>
>> ** WARNING ** Failed to match object to class ::
>> model11
>>
>> ** WARNING ** Failed to match object to class ::
>> model12
>>
>> ** WARNING ** Failed to match object to class ::
>> model13
>>
>> ** WARNING ** Failed to match object to class ::
>> medical_car_2016
>>
>> ** WARNING ** Failed to match object to class ::
>> medical_car_2016
>>
>> ** WARNING ** Failed to match object to class ::
>> medical_car_2016
>>
>> DONE.
>> D3D: Init video walls [68%]
>> D3D: Weather manager init [70%]
>> D3D: Get Horizons [72%]
>> D3D: Init TV Manager (a) [75%]
>> D3D: Create Sky Dome [75%]
>> CSkyDome::CreateSkyVertexBuffers() - ok
>> D3D: Clouds init [77%]
>> D3D: BuildReflectedMesh [78%]
>> D3D: CrowdManager [78%]
>> D3D: FlagManager() [79%]
>> D3D: Hazes [81%]
>> D3D: Droplets [86%]
>> D3D: droplet manager init (b) [86%]
>> D3D: Animation Data [87%]
>> Applying smoothing to action looped segment.
>> Applying smoothing to action looped segment.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> Found second animation associated with already loaded animation.
>> ************************************
>> time : 61
>> Importing scene scripts.
>> Failed on scene stage ID: 0
>> Failed to read file in C3DANIM_EventGenerator::ReadScenes().
>> D3D: Init Track rendering [89%]
>> D3D: Init Icon Sprites [90%]
>> D3D: Init Old Style Particles [91%]
>> D3D: Init Rain [91%]
>> D3D: HWStartLightsInit [91%]
>> D3D: Fire manager [93%]
>> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
>>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gfx\fonts\MGBOLD.TTF
>> : error adding font resource
>> C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gfx\fonts\MGBOLD.TTF
>> : error adding font resource
>> C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gfx\fonts\MGBOLD.TTF
>> : error adding font resource
>> C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gfx\fonts\MGBOLD.TTF
>> : error adding font resource
>> C:\Program Files (x86)\Infogrames\Grand Prix 4\gpxpdata\gfx\fonts\MGBOLD.TTF
>> : error adding font resource
>> ANIM: Entering a new session - creating animation variable storage.
>>
InitTimers()
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> Software failed - after trying hardware pref
>> Software failed - after trying hardware pref
>> Failed in FindStateStageIndex.
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x004d9e87
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0xffffffd0
Debug event: EXCEPTION_DEBUG_EVENT
Unhandled exception
Exception address: 0x004d9e87
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0xffffffd0
Stack trace:
004D9E87: Program Files (x86)\Infogrames\Grand Prix 4\gpxpatch.exe! <no symbol>
004E65F7: Program Files (x86)\Infogrames\Grand Prix 4\gpxpatch.exe! <no symbol>
Registers:
EAX=03D0EC00 ECX=0000000C ESI=FFFFFFD0
EBX=00000220 EDX=FFFFFFD0 EDI=0018FA20
CS:EIP=0023:004D9E87
SS:ESP=002B:0018F9EC EBP=03D54BA0
DS=002B ES=002B FS=0053 GS=002B
Flags=00210282
Stack dump:
0018f9ec: 00626884 03d54ba0 00000200 0066fe68 '.hb..K......h.f.'
0018f9fc: 00000004 ffffffff ffffffff 00000000 '................'
0018fa0c: 00000000 00000000 00000000 00000000 '................'
0018fa1c: 00000000 004e65f7 00000000 00000004 '.....eN.........'
0018fa2c: 00000009 00a96ac8 004e7619 00626884 '.....j...vN..hb.'
0018fa3c: 00675958 00000200 00000000 0018fa5c 'XYg.........\...'
0018fa4c: 00000000 004d9ba3 0000007d 00626884 '......M.}....hb.'
0018fa5c: 00675958 00000200 0051f84f 00626884 'XYg.....O.Q..hb.'
0018fa6c: 00675958 00000200 0018fa88 0066fe68 'XYg.........h.f.'
0018fa7c: 00622dc8 00000000 00002000 00436479 '.-b...... ..ydC.'
0018fa8c: 00436457 09a0251a 0040f965 ffffffff 'WdC..%..e.@.....'
0018fa9c: 00000000 00010000 0018fab8 00866da8 '.............m..'
0018faac: 00000002 00000088 00000080 00523ae1 '.............:R.'
0018fabc: 0051131a 00511cd8 0051267c 0051e500 '..Q...Q.|&Q...Q.'
0018facc: 0053742d 763eb2b7 75a86c30 00400000 '-tS...>v0l.u..@.'
0018fadc: 0018faf0 00000000 00000000 75b827a2 '.............'.u'
0018faec: 0000095c 005089c8 00000000 00000000 '\.....P.........'
0018fafc: 0018ff88 02e60000 02e63fe0 00000000 '.........?......'
0018fb0c: 00fca348 01e628a8 00000000 0000007f 'H....(..........'
0018fb1c: 0018fc08 77b73c2a 02e63b80 77b72c67 '....*<.w.;..g,.w'
0018fb2c: 02e63a30 00000000 77b73ca3 7712f231 '0:.......<.w1..w'
0018fb3c: 00000140 00000000 02e60000 02e60150 '@...........P...'
0018fb4c: 00f80000 02e60000 02e60150 000005a8 '........P.......'
0018fb5c: 0018fc48 77b73c2a 0000008c 77b72c04 'H...*<.w.....,.w'
0018fb6c: 02e60150 00000000 02e63a30 7712f271 'P.......0:..q..w'
0018fb7c: 0000007f 00000000 0000002b 02e60150 '........+...P...'
0018fb8c: 02e60150 00000030 02e63b78 00000000 'P...0...x;......'
0018fb9c: b30400b7 02e600c4 000001e0 00fca304 '................'
0018fbac: 02e60150 00000140 0000007f 00000000 'P...@...........'
0018fbbc: b30400b7 000005a8 00000000 00f80000 '................'
0018fbcc: 5000016b 00000018 02e63a30 02e63a30 'k..P....0:..0:..'
0018fbdc: 02e63a2b 00000000 00fc34d0 02e60000 '+:.......4......'
0018fbec: 03000000 0018fb38 0000007f 0018fcc8 '....8...........'
0018fbfc: 77bb1ecd 00bcc659 fffffffe 77b73ca3 '...wY........<.w'
0018fc0c: 77b73cce 00000140 00000158 02e63a2a '.<.w@...X...*:..'
0018fc1c: 02e63a28 00000140 02e60000 00000001 '
:..@...........'
0018fc2c: 00000000 75b7b727 00000002 00000012 '....'..u........'
0018fc3c: 009ed59c ffffffff 005e94dd 00000000 '..........^.....'
0018fc4c: 0018fc8c 0000001c 0018fc6c 0018fc70 '........l...p...'
0018fc5c: 75b7e35c 0018fc90 77c10706 02e60000 '\..u.......w....'
0018fc6c: 00000000 00000140 02e60000 00000001 '....@...........'
0018fc7c: 00000004 00000000 02e63a28 00000000 '........(:......'
0018fc8c: 02e60000 0018fcd8 77c10f8a 02e60138 '...........w8...'
0018fc9c: 77c10f6e 7712f2e1 00000000 00000000 'n..w...w........'
0018fcac: 02e60000 00000004 00000000 02e63a30 '............0:..'
0018fcbc: 0118fef0 0018fca0 24b89876 0018fdac '........v..$....'
0018fccc: 77bb1ecd 00bcde09 fffffffe 77c10f6e '...w........n..w'
0018fcdc: 77bcae1e 02e60000 5000016b 77b73ca3 '...w....k..P.<.w'
0018fcec: 7712f385 00000140 00000000 02e60000 '...w@...........'
0018fcfc: 00690064 006b0073 006f0056 0075006c 'd.i.s.k.V.o.l.u.'
0018fd0c: 0065006d 005c0032 00720050 0067006f 'm.e.2.\.P.r.o.g.'
0018fd1c: 00610072 0020006d 00690046 0065006c 'r.a.m. .F.i.l.e.'
0018fd2c: 00200073 00780028 00360038 005c0029 's. .(.x.8.6.).\.'
0018fd3c: 006e0049 006f0066 00720067 006d0061 'I.n.f.o.g.r.a.m.'
0018fd4c: 00000000 0047005c 00610072 0064006e '....\.G.r.a.n.d.'
0018fd5c: 00500020 0018fd78 77ba4f34 77b79ea5 ' .P.x...4O.w...w'
0018fd6c: 00000000 00000002 6db83ef8 0018fdd8 '.........>.m....'
0018fd7c: 77ba5061 6db83f14 0018fdbc 00000022 'aP.w.?.m...."...'
0018fd8c: 00000002 00000000 0018fdd8 00000000 '................'
0018fd9c: 0018fdd8 77ba5070 7712f3e1 00000020 '....pP.w...w ...'
0018fdac: 00000002 6db83ef8 0018fdd8 0018fdd8 '.....>.m........'
0018fdbc: 00000140 00000140 02e63a28 77bf5665 '@...@...(:..eV.w'
0018fdcc: 02e63b70 77bf56d0 00000008 02e63a30 'p;...V.w....0:..'
0018fddc: 02e63a28 02e60000 0018fe04 77bd2990 '
:...........).w'
0018fdec: 00000008 02e63a28 02e60000 02e63a30 '....(:......0:..'
0018fdfc: 02e63a30 00000001 02e60000 0018fe4c '0:..........L...'
0018fe0c: 77c11b7d 02e60138 77c11b61 7712f075 '}..w8...a..wu..w'
0018fe1c: 02e63a30 02e60000 fffde000 00000140 '0:..........@...'
0018fe2c: 00000140 0118fe14 0018fe18 0018fec0 '@...............'
0018fe3c: 0018fec4 77bb1ecd 00bcdf19 fffffffe '.......w........'
0018fe4c: 77c11b61 6db51f18 77b92bfb 085e6d63 'a..w...m.+.wcm^.'
0018fe5c: 24d5180b 7fffffff 00000000 02e63b50 '...$........P;..'
0018fe6c: 0018fe88 6db59812 6dda0e14 00000000 '.......m...m....'
0018fe7c: 006011e8 fffde000 00000120 0018fed4 '..`..... .......'
0018fe8c: 005df5fb 02e60000 00000000 02e63a30 '..].........0:..'
0018fe9c: 00000000 006011e8 fffde000 00000000 '......`.........'
0018feac: 00000000 009ee164 00000000 00000000 '....d...........'
0018febc: fffde000 00560b06 0018fed0 005e09c0 '......V.......^.'
0018fecc: 00b47800 0018ff88 005deab4 0000000d '.x........].....'
0018fedc: 005daa75 00000000 00000000 fffde000 'u.].............'
0018feec: 005ec514 00560b06 00000000 00000000 '..^...V.........'
0018fefc: 0018ff88 005ddfa6 00400000 00000000 '......]...@.....'
0018ff0c: 00f83737 0000000a 00000000 00000000 '77..............'
0018ff1c: fffde000 c0000005 00f83737 00000000 '........77......'
0018ff2c: 00000044 00fa1958 00fa2b70 00fa3448 'D...X...p+..H4..'
0018ff3c: 00000000 00000000 00000000 00000000 '................'
0018ff4c: 00000000 00000000 00000000 00000000 '................'
0018ff5c: 00000000 00000000 ffffffff ffffffff '................'
0018ff6c: ffffffff 0018ff14 0018f5c0 0018ffc4 '................'
0018ff7c: 005e1908 005fabd0 00000000 0018ff94 '..^..._.........'
0018ff8c: 763c33ca fffde000 0018ffd4 77b79ed2 '.3<v...........w'
0018ff9c: fffde000 7712f1ed 00000000 00000000 '.......w........'
0018ffac: fffde000 c0000005 763e772f 763e772f '......../w>v/w>v'
0018ffbc: 0018ffa0 0018f5b4 ffffffff 77bb1ecd '...............w'
0018ffcc: 00bccb19 00000000 0018ffec 77b79ea5 '...............w'
0018ffdc: 005ddec6 fffde000 00000000 00000000 '..].............'
0018ffec: 00000000 00000000 005ddec6 fffde000 '..........].....'
0018fffc: 00000000 78746341 00000020 00000001 '....Actx .......'
0019000c: 0000330c 000000dc 00000000 00000020 '.3.......... ...'
0019001c: 00000000 00000014 00000001 00000007 '................'
0019002c: 00000034 0000017c 00000001 00000000 '4...|...........'
0019003c: 00000000 00000000 00000000 00000000 '................'
0019004c: 00000002 1a26ef4e 00000298 00000044 '....N.&.....D...'
0019005c: 000002e0 00000260 00000000 f33271ba '....`........q2.'
0019006c: 00000540 0000004a 0000058c 0000031e '@...J...........'
0019007c: 00000000 2d59495b 000008ac 00000032 '....[IY-....2...'
0019008c: 000008e0 00000300 00000000 32ceeacd '...............2'
0019009c: 00000be0 00000042 00000c24 00000336 '....B...$...6...'
001900ac: 00000000 38505fc8 00000f5c 0000005e '....._P8\...^...'
001900bc: 00000fbc 00000368 00000000 b1280544 '....h.......D.(.'
001900cc: 00001324 00000056 0000137c 00000398 '$...V...|.......'
001900dc: 00000010 00000009 000000ec 00000002 '................'
001900ec: 00000001 0000017c 000015d0 00000001 '....|...........'
001900fc: 00000002 0000174c 000007a0 00000001 '....L...........'
0019010c: 00000003 00001eec 00000e8c 00000001 '................'
0019011c: 00000004 00002d78 00000314 00000002 '....x-..........'
0019012c: 00000005 0000308c 00000098 00000002 '.....0..........'
0019013c: 00000006 00003124 000000cc 00000002 '....$1..........'
0019014c: 00000007 000031f0 000000f0 00000001 '.....1..........'
0019015c: 00000009 000032e0 00000028 00000002 '.....2..(.......'
0019016c: 0000000b 00003308 00000004 00000001 '.....3..........'
0019017c: 64487353 0000002c 00000001 00000001 'SsHd,...........'
0019018c: 00000001 00000006 0000008c 00000001 '................'
0019019c: 00001598 0000002c 0000005e 0000005e '....,...^...^...'
001901ac: 00000000 00000000 00000000 00000000 '................'
001901bc: 00000000 00000000 00000000 00000000 '................'
001901cc: 00000000 00000002 00000024 00000038 '........$...8...'
001901dc: 00000000 003a0043 0057005c 006e0069 '....C.:.\.W.i.n.'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Process exit code = -1073741819