Great to see you here, SDI!
Sorry, for the very late answer, but in the meantime, I had some more 100% races to investigate this problem with pit stop timing. The results are:
- The problem with the team mate to get stuck in the pits did not appear once again, so far. So, I hope this issue (happened at Kyalami) was just a random one-time event.
- Changing the fuel laps to be refueled during a pit stop manually still leads in too short pit stop times. The player's car is getting released too early and he is able to drive away from the pits, but if you stay standing at your pit, in the mirrors you can see the pit crew still refueling your car. They still need some seconds until your mirrors show how they withdraw the nozzle out of the car. That's probably the moment at which the player should be released, actually. The only way to avoid this problem is not to change the fuel laps during the pit stop.
- Also changing the pit stop strategy during a race, (at least very often) leads to an abnormal pit stop time. In the mirrors you can see the pit crew working the same way as above.
I still don't know how to fix this. I'm not using any mod via CSM, but I'm modding my GP4 game on my own, of course. But as I see it, I haven't moded anything related to pit stops, so far, except some standard settings via GPxPatch ("fix pit stop bug" and "MikhailM's refuel timing bug fix"
. In the meantime, I over-installed GPxPatch version 3.43 over the new version to see, if it happens there as well. And yes, it also happens in the older version. So, either something went wrong while over-installing the older GPxPatch version (GPxPatch says it's v4.43) or the problem exits quite a long time up til now and I simply never noticed it so far.