Which version of WadUpdater do you have? It should be 4.2.by TGF1Driver2 - Grand Prix 4
Hi, I have no idea why GP4 is stuttering only in the corners. Maybe try to reduce the ingame graphic settings of GP4?by TGF1Driver2 - Grand Prix 4
You should install GPxPatch and try out other tracks, then you don't have time anymore to worry about the crowd of each track.by TGF1Driver2 - Grand Prix 4
This message appears nearly everytime when using CSM. Try to configure your ingame graphic settings. This will help. The graphic settings are too heavy for your pc.by TGF1Driver2 - Grand Prix 4
I would prefer to see the recent F1 liveries on shapes of cars around 2000. I don't like nowadays' shapes at all.by TGF1Driver2 - Grand Prix 4
viking75 schrieb: ------------------------------------------------------- > TGF1Driver2 : Why not ? But I'm not the best here > by far. It's maybe a miracle if I could connect Mo > naco with my part of work. I did another version o > f Monaco Côte d'Azur I called "Monaco littoral" wi > th another layout. I succeed too in my connection, > this timeby TGF1Driver2 - Grand Prix 4
You need to add a file called "Carbon.tex" or "Helmet_stuff.tex" into your cars.wad. Usually you find this file in the download folder of your helmet template. But I don't know how to do it when you have more different helmet template used. I always use only one helmet template at the same time.by TGF1Driver2 - Grand Prix 4
Just drive three individual qualifyings in a row and reduce the number of cars after each one.by TGF1Driver2 - Grand Prix 4
Great track! Can you do also an update on Atticus' Hockenheim 1968 to make a pre-1963 version of Hockenheimring with Westkurve? That would be great! I for myself never got succeed in connecting an existing track with a new build part.by TGF1Driver2 - Grand Prix 4
The upper screen is GP4 for sure, but the lower one I'm not sure. Maybe it's another game, the graphics doesn't look GP4-like somehow. There are so many pixels.by TGF1Driver2 - Grand Prix 4
timtoffee schrieb: ------------------------------------------------------- > On a side note, should I be using the actual gp4 t > weaker program for this or just the ini files? I h > ave tried using the program itself but cannot seem > to get it to point to another gp4.exe Why don't you change the tyre positions in TeamEditor? It's much easier than changing with GP4Tby TGF1Driver2 - Grand Prix 4
My dear friends, the recent Formula One cars are just ugly, no matter how you paint them. The best times of Formula One was 1998 to 2005 and it will ever be. The V10 engines with their beautiful sound and that iconic colourful cars, these seasons went straight into my heart. I'm doing my best to save as many model cars of these seasons as possible. I'm somehow stuck in that time, I stilby TGF1Driver2 - Grand Prix 4
I think Pedro is still working on some mods, but it will take a lot of time to finish even one mod. But I think he's trying his best.by TGF1Driver2 - Grand Prix 4
MaisonTeles schrieb: ------------------------------------------------------- > The same problem continues in Valencia, I've alrea > dy made changes to the magic file, I changed the p > hysics to see if it would improve, and nothing con > tinues with the same bug, the cars are stuck in th > e pit with the front wheels spinning without leavi > ng the pit Which Valenby TGF1Driver2 - Grand Prix 4
teunieeegp4 schrieb: ------------------------------------------------------- > Here is the correct screenshot > > You just gained more points in the World Championship than GP4 can handle.by TGF1Driver2 - Grand Prix 4
OboroHD schrieb: ------------------------------------------------------- > Actually never mind, I wasn't using slimtex proper > ly. Apologies to everyone here. Yeah, I think you might also getting trouble with white cars when you are not selecting in the section "Macros"the option "Cars" for cars textures or "Helmet_1" for helmet textures. This inby TGF1Driver2 - Grand Prix 4
@32BOBO32: Why the original GP4 hud appears so clear at your screens? For me it always appears totally blurred.by TGF1Driver2 - Grand Prix 4
Hi Karl, just put all values in your f1graphics.cfg file which are 0 to 1 and see if it works then. If it works, we have to search for the right option to stay at 1. If it not works, the problem is not in this file. I hope it helps you. Beste wishes, TGF1DRIVERby TGF1Driver2 - Grand Prix 4
viking75 schrieb: ------------------------------------------------------- > Hello TGF1Driver, > > By default, when I release a track, the setup is r > ather fast for each one can modify it to his own t > aste. But I'm going to do a slower setup and I'll > let you know. > > I want to thank everyone for downloading at this d > ay 63 times this trackby TGF1Driver2 - Grand Prix 4
Of course. Just get out of the car, beat one of the mechanics on the helmet and they will go on working immediately.by TGF1Driver2 - Grand Prix 4
I have tested your amazing Canada track before. It's great, but why the hell do the AI drivers only have a top speed of 312 kph and I have a top speed of 416 kph? Is there any fix for that without using CSM? Maybe the magic data need to be updated? Thanks.by TGF1Driver2 - Grand Prix 4
OboroHD schrieb: ------------------------------------------------------- > TGF1Driver2 Wrote: > -------------------------------------------------- > ----- > > @drt01: I would be very happy if you can finish > th > > is track maybe next year. I also want to set up > a > > team for GP4 track building soon, but I'm very b > us > > y until atby TGF1Driver2 - Grand Prix 4
@drt01: I would be very happy if you can finish this track maybe next year. I also want to set up a team for GP4 track building soon, but I'm very busy until at least February, maybe even March 2024. Give me some time. I still have the dream to complete all former F1 tracks for GP4. The most important are: -Nürburgring-Südschleife (hopefully your beautiful work) -Nürburgring-Betonschleifby TGF1Driver2 - Grand Prix 4
Interesting thing. I think without CSM it would be the same. Unfortunately I'm not an expert in CSM because I never use it.by TGF1Driver2 - Grand Prix 4
You are missing a file called "carbon.tex" inside the cars.wad. There might be a special "carbon.tex" needed only for this car, but I'm not sure. It may override than the carbon.tex of other cars. I never used different templates in the same cars.wad, so I don't know how to fix that then.by TGF1Driver2 - Grand Prix 4
huskyman49 schrieb: ------------------------------------------------------- > Tried for years to convince someone to build this > track. > Finally Davide took the challenge and soon we will > be presented with the result... He can't be praise > d enough! > > btw. I'm just completing an IMSA 1975 mod which co > uld be used to test the track. On the otherby TGF1Driver2 - Grand Prix 4
Great track! I will test it tomorrow. The longstest straight I have ever seen! Great work!by TGF1Driver2 - Grand Prix 4
Hey Davide, great to see your still building tracks! I hope your next project after Sebring will be the Nürburgring South Loop.by TGF1Driver2 - Grand Prix 4
J. Villeneuve, N. Rosberg, J. Button and M. Verstappen are not good race drivers for me. They are just lucky champions. They never reached the best drivers like A. Senna, M. Schumacher, L. Hamilton or wind shadow king F. Alonso.by TGF1Driver2 - Grand Prix 4
Hi, just update your performance file. Increase the car power in the section only for the car you are using. I guess a value of 5 to 10 should be enough to equalize your top speed with that of the AI cars. With car power values below 1000, I experienced that I always have the fastest car in the field and it makes overtaking quite easy. At more than 1200, the AI cars most time have more top speedby TGF1Driver2 - Grand Prix 4