Thanks! Means a lot Yeah, the times are closer than real life, but it gives a more realistic grid Let me know of any abnormalities you find (One driver being consistently faster than expected for example), and also I think I included the wrong files for some races, Shanghai's the only one I've found wrong so far, but if you find somewhere you're miles off the pace let me knby spencer4242 - Grand Prix 4
This 2013 Performance set is designed for use by keyboards, since CC-lines and other factors make keeping up with the AI throughout a whole season very difficult. Hence, this set aims to nullify that by making AI performance easier around the circuits which are traditionally more difficult. Basically, with this set you should be able to place around the same place at every race! Feedback wby spencer4242 - Grand Prix 4
Just a couple of quick ones Nice lil' powerslide in the '97 Ferrari We all know what happened next...by spencer4242 - Grand Prix 4
That's strange, because the Williams were definitely a lot faster in a straight line o.O Maybe their active suspension made them so superior in the corners that they could sacrifice downforce for better straight-line speed?by spencer4242 - Grand Prix 4
Just tested the 1993 set, great work! :D Just a few points, as listed below: 1) In the 'Pictures' part, the .ini files have the whole path, when it should only say "Path=fundo semitransparente.tga" 2) There are some specs leftover on each of the overlays, difficult to see here but I think they're quite noticeable unfortunately, especially when you use i to turnby spencer4242 - Grand Prix 4
If I get the cars I will...! Random values also need to be upped A LOT, given the eraby spencer4242 - Grand Prix 4
Maybe ask Fernando and Cleber about that as they have done the tracks from around that time, but for the meantime there is a 1991 and 1993 trackpack here, if you take the 16 tracks from 1991 season (minus USA) and add South Africa from 1993 season you have the complete 1992 season, with a custom slot as there were only 16 racesby spencer4242 - Grand Prix 4
Ferrari2007 Wrote: ------------------------------------------------------- > @Spencer, why not just make yourself a non-CSM > mod, all the content needed is included here. I would, but I can't get to any of the content, CSM won't start at all for me because of a faulty GP4 install and I can't clear the registry keys sufficiently to do a clean install If I had the filby spencer4242 - Grand Prix 4
Great work, awesome dedication! Any chance on a non-csm release pleeeeeeeeeease..?by spencer4242 - Grand Prix 4
TexResizer 3.1 link is missing, but great news that it's back so soonby spencer4242 - Grand Prix 4
Hi Alex, great work! I'd like to help, if you want to send me the files I can produce a working set (tex and gp4 files named correctly, etc) with high and medium textures for you in a few hoursby spencer4242 - Grand Prix 4
Sound problem again René? :S There've been a lot of those since 4.10 haven't there, any clue why, or is it just coincidence? :/by spencer4242 - Grand Prix 4
Nope, GP4 uses the track specific files, it only uses the generic one if a track specific one can't be found So edit all of them equallyby spencer4242 - Grand Prix 4
When does it crash? When you start the game, loading a race, at random points in the race..?by spencer4242 - Grand Prix 4
Arghh I don't get why this happens... If you've made something, why would you not want people to use it, appreciate it, and improve it?! You still get the same recognition, possibly even more because it's a better track now..! It's crazy...by spencer4242 - Grand Prix 4
Have you set GP4.exe to run in XP Compatibility Mode?by spencer4242 - Grand Prix 4
1) What OS are you on? 2) Run it in debug mode?by spencer4242 - Grand Prix 4
Pont Wrote: ------------------------------------------------------- > 'where can i find the car with high textures? now > this car is completely white in my game. Rename the tex files to: "hi_CT03_1.tex", "hi_CT03_2.tex", and "hi_generic"by spencer4242 - Grand Prix 4
Guys he cannot share it without the right permissions, please stop bugging him. Mortal, please delete this post!by spencer4242 - Grand Prix 4
You may wish to read this post, the discussion may prove useful to youby spencer4242 - Grand Prix 4
Hi, just wondering if anyone could help me, I'm looking for pitcrews from the early 90's, specifically '93 if possible..! Does anyone know if these were ever made? Thanks in advance!by spencer4242 - Grand Prix 4
'fraid not, all modes use the same loading system, if you wanted it out of the championship you'd have to remove it completely. You have to have 17 circuits too, so you'd need to replace it with a different track That's why Boromo Superveloz is included, because GP4 makes you have 17 circuits and there were only 16 tracks used in 1993: 1 Kyalami 2 Interlagos 3 Donington 4by spencer4242 - Grand Prix 4
Yup The way I do it, is as follows: 1. Practice until you achieve what you think is your best lap, and write that down; 2. Sim a qualifying session and see what times the AI does vs yours; 3. Open TeamEditor 3.0 and load your performance file; 4. Go to Drivers -> Show Performance Calculator -> Change 'Ability' for 'Both' by ____; 5. If you were too fast vs AI, putby spencer4242 - Grand Prix 4
'fraid not then, if fuel load doesn't change it then it's probably hard-coded :/ My only solution would be adjust the performance file so that your best is competitive with the AI's first lapby spencer4242 - Grand Prix 4
What years are you looking for? Because A1Ring, Hockenheim, and Nurburgring are originals? As for your second point, yes, it's possible to extract them from a trackpack. Use TSM and extract the whole pack, you'll find them all in your 'Grand Prix 4/Tracks' folder, then just choose the ones you want to use Hope this helps!by spencer4242 - Grand Prix 4
Excalibur, could you re-upload your f1graphics.cfg file pleaseee?by spencer4242 - Grand Prix 4
Aha good point, forgot that..!by spencer4242 - Grand Prix 4
Pont Wrote: ------------------------------------------------------- > maybe i forget something else, this is what i have > done. > - car wheel front cockpit plus car wheel front lod > 0,1,2,3 plus car wheel rear load 0,1,2,3 in cars > wad > - all tyre textures to cars.wad/tyres > - all supersoft textures (michelin tread 0 right > 0,1,2) in cars.wad/tyres > - aby spencer4242 - Grand Prix 4