Hi desperado! Haven't play on your track yet. But it seems to be very quick your track. I really liked it. About the graphics: I have - as you mentioned too - no 3dmax knowledge, and noticed that this is very important, mainly to make land around the track and divide banks and verges in many parts. Very nice work. Let's hope there will be more and more wip tracks!by gildoorf - Grand Prix 4
Hi Prblanco, very nice work! Sim, cara, sou brasileiro como você e fico muito orgulhoso de estarmos ajudando a melhorar ainda mais o GP4 - muito modesto . Você viu minha wip track? Dá uma passada no forum depois, ok? Teu trabalho tá muito bom, Parabéns! In english: Yeah, mate, I'm brazilian as you and very proud take part as you on GP4 improvement - too pretensious I guess . Haby gildoorf - Grand Prix 4
Hi there. Not too much progress today. But zeppelin, those unknown flags seems to solve the flickering problem. Yeah!!! Now I'm gonna work with grand stands, trying some sort of adaptation to sepang's original first corner stands. Do you remember? A new cc line is coming since Lo2k had that huge achievement on CC Line display (!!!) Need new adverts, graphics are quite simby gildoorf - Grand Prix 4
Hi there you all @zeppellin: .col tutorial printed, but only gonna read it tonight at home. What do you exactly mean with "Check the unknown values in the objects as this can cause flickering"? I check those objects with flickering behaviour and do what precisely? @jimbob: Hey, regards. Editing .col file is a BIG help. Send you as soon as I get home, ok? @Jax: where are you mby gildoorf - Grand Prix 4
Hi Lo2K Great work, once again. The biggest achieve - for me - is the increase on cc line accuracy display. It´s simply great. Now We won´t have to play and esc from game so many times to verify cc cars move. Great, great, great job!!!!!by gildoorf - Grand Prix 4
Hi there you all Progress so far: (see pictures below) 1. working on external land areas 2. placing objects 3. placing textures 4. wondering when I'm gonna start with Pit stuff Problems, as I see: 1. Some objects appears and disappears... as a blink - this is the main thing now! 2. All adverts are from sepang's 2001 - too old fashioned, I guess. Jax? Would youby gildoorf - Grand Prix 4
Hi there again Solved!!! I was just gong to bed when remember to compare my pitlane flag to Shuttle Shangai's. And discovered that "Pit lane fences begin" was after the track rails. I repositioned the flag and voila!!!! Now I go to bed. Good Night you all.by gildoorf - Grand Prix 4
Hi there @zeppelin: You said: "1. If the .dat was originally based on Sepang, then this could be correct, otherwise it may be a small bug" Actually, Shangai v2.0 was made on a a1ring2001 basis and a S1CT06.dat aswell. I noticed that two things were happening when using sepang2001.gp4: 1. pitverge.bin from Sepang was floating over my track 2. When I try to enter the pits,by gildoorf - Grand Prix 4
Hi there... Questions: 1. I'm working on a dat which basis is Shangai Shuttle v2.0. When I'm converting to .col it appears on windows box Save as: "sepang2001.col". Is it correct? Can I save it even knowing it was "S1CT_16.dat" (indianapolis) its origin? 2. Anyway, I extracted sepang2001.wad from original GP4 and intend to use that as my .gp4 basis. So I imby gildoorf - Grand Prix 4
Hi there @Jimbob: Thank you again, mate. I´ll try as soon as I get home. About external plane: Yes, how can I build one? @Jax: Yes, I received. I´ll post you when every logos have been chosen. No name for the track yet. What do you suggest? I only know it´s going to be a Mclaren Testing Track at Paragon neighbourhood @Valeu, cara! Obrigado pelos elogios... Cheers everyoneby gildoorf - Grand Prix 4
Hi Schaller Excellent Work! Downloaded. As soon as I get home I´ll try it!by gildoorf - Grand Prix 4
Hurry, I´m at work now @Jax: I think it should be better if I send you the .tex file I wanna change and the logo I want to exchange. Ok? @Jimbob: Í´ve read great Zeppellin tutorial, printed and gonna read tonight at home. Thanks for your attencion Some doubts to follow: 1. How to slice rails and verges into many parts so that I can place different textures? 2. How to create an exby gildoorf - Grand Prix 4
Hi Jimbob and Jax, Things are coming... Did some tests placing textures... But rails and verges are not sliced, so that only one texture covers the whole track. This does not happen to track sectors, which seems to be grouped on many sectors along the track. And when I applied Toyota sign it seems to be reflected sometimes. @Jax: If I choose some logo signs, would you make me .tex adby gildoorf - Grand Prix 4
Congratulations, Jimbob This feature show how important is know-how sharing. Due to your (Zeppelin, James, Lo2k, Maverick) and many others work, GP4 is even better! As I said during week there´s not too much time to work, but I´ll be back soon. Cheers PS: May we see your track layout?by gildoorf - Grand Prix 4
Hi there... Till now, two hours of work, very easier now with excellents Lo2K, Maverick and Jimbob (good work, mate!!!) tutorials. Thanks also to Tom and Shuttle - As most of you has noticed (!!!), I'm with his Shangai pitlane basis. If you're reading this, Shuttle, I'm asking for your permission to go further. Many thanks anyway !!! I think it's too much for today.by gildoorf - Grand Prix 4
How difficult is a CCline making (!!!!) I give up (just for tonight) Some pics from a new scratch - that's the one I wanna work with. Post dat files as soon as I finish f*^&*(^&* CC line.by gildoorf - Grand Prix 4
hi there @Jax: I really do not have time on week to play, but if I remember it was a 1:13.99999 or something higher. As Track builder, I managed to slow down some corners and raise a kerb or two As I said, gotta be reading some about placing textures and using 3d objects from other bin files. Do you recommend some tutorials? @Jimbob, where are you? I´m up to restart the old layout (see myby gildoorf - Grand Prix 4
Jax: thanks for the adverts, they're really cool. Indeed, there was a misunderstanding. I think this weekend gonna take a time learning how to place pictures at 3d editor. And gonna try to end escaping areas and fences. Just for curiosity: this was another attempt, failed, with some more corners and elevation. And more curious: what are your lap times on track?by gildoorf - Grand Prix 4
Let me congratulate your very nice job and these sort of cooperation that could be repeated for other realistic tracks. Keep the pace, it's gonna be paid off!by gildoorf - Grand Prix 4
I appreciate your big help Jax. But I have to remember I have no further modelling or texture skills. My full skill is the track as I send. Anyhow, I thank you once again, and ask if you could apply these adverts on track, would you? Mail to gildoorf@hotmail.comby gildoorf - Grand Prix 4
hi there you all Thank you so much for all the comments. Hope now I'll be encouraged to go on. And today is my birthday, have to say Indeed, I started to make some adjustements with new Lo2k 3deditor 15.3 - really good stuff - and now I think you motivated me to restart the project. I'll need all help from you on: 1. adverts 2. 3d objects (bridges, buildings, etc) 3. textby gildoorf - Grand Prix 4
Hi there you all Here's my first and non-concluded track project. I think I will have no further time to work hard on it for the next two months... Hope you enjoy it, and if anyone want to change it or help me on making z modeler work, no problem. Just mail me, ok? Thanks to Lo2K, Maverick, Jimbob and Tom2681.by gildoorf - Grand Prix 4
Hi there you all. Just downloaded your great work, MDBSnake, but my car is totally white!!!! Would you help me? My last version had three minardi2005_X.tex and three himinardi2005_1.tex, maybe it is this... But I don't know how to make it. what do I do? Thanks in advanceby gildoorf - Grand Prix 4
Hi Maverick! What do you suggest? Keep all the scenes on .gp4 files to keep some objects to your own scene or delete them all and start from zero? I'm sorry to ask if you know someone who's modelling standard boxes, grandstands and other track stuff to download. Thanks for your great job.by gildoorf - Grand Prix 4
Hi there you all Just finished the cc line - finally. It's really some to put the nerves up! Also done with the Kerbs. (Maverick, for tutorial stuff and Tom, thank you very much) Now I'm rebuilding pitlane, and starting the banks. CC cars set a 1:05.670s lap. Track is 4500m long which means a nice low pressure . Also three overlapping points. Would anyone help with thby gildoorf - Grand Prix 4
Hi there. Finally, done!!! I forgot to put in maps folder a new version of .col file!!!! Now I have to re-build the cc line, what means a crap! Only deleted, as Maverick recommended three sectors, which is a relief. But it doesn't work with gpxpatch, only original gp4.exe. Any help? Thank you!by gildoorf - Grand Prix 4
Hi Tom, thank u very much!!! Eventhough, it still crashes. I created bin files and put them on "maps" folder of the extracted indianapolis2001.wad. And saved my dat as s1ct16.dat on circuits folder at GP4 Assure that pit end and start were in accordance to track sectors, just as Maverick warns. Then ran gpxpatch, and it still shoot down. I'd like to send u theby gildoorf - Grand Prix 4
Hi there, this is my first attempt on track making. I've just read great Maverick tutorial and all stuff written by you guys here at this thread. Here goes my questions: 1. The track (used new shangai s1ct16.dat as basis. I preserved the pitlane sectors.) 2. I edited the dat, the cc line and some kerbs. 3.At the end, before generating the bin files, noticed thaby gildoorf - Grand Prix 4
Simply amazing track!!! Congratulations you guys! Hope elevations come next, as accurate as this fantastic non-bug layout. Some pics aheadby gildoorf - Grand Prix 4
Hi there! Someone of you would know how to make pit monitor works like that? Is it possible with gpxpatch? I've already tried to ask SDI's but with no response, I think.by gildoorf - Grand Prix 4