These modes are custom coded and have no overlapping functionality. So you can't do much except replace .tga files.by SDI - Grand Prix 4
No, only for F (bottom tower standings) there's a setting in the .ini file to always show it.by SDI - Grand Prix 4
With the Logitech Profiler software you can also map buttons to keys.by SDI - Grand Prix 4
I could tell you, but that wouldn't be much funby SDI - Grand Prix 4
The in-game one can be turned off in the settings menu. The one from GPxPatch can be toggled by pressing '8'.by SDI - Grand Prix 4
Does anyone know how to change the email address in my account here? It asks for a verification code, but how should I get one?by SDI - Grand Prix 4
Hi all, Just wanted to let you know my website and email address have changed. My website at has finally moved to its own domain: All GPxPatch related email can now be sent to: gpxpatch@sdidit.nlby SDI - Grand Prix 4
It's a byte at 0x66FF6F, not a word at 0x66FF6E. And the values for all cars are at 0x66FF6F + 0x41c * car index. The car's id is at 0x66FF6C + 0x41c * car index.by SDI - Grand Prix 4
It's a stack overflow, caused by a recursive call somewhere within track compilation. The recursion seems to be stopped only when it encounters an object id in a segment that has a value of 16368 (0x3ff0) or greater. It seems this value is not encountered, so it's either missing or maybe your track is too long or has too many objects.by SDI - Grand Prix 4
So it also happens without GPxPatch?by SDI - Grand Prix 4
I'm sorry to hear you have these problems. Disabling the fix should indeed be added manually to gpxpatch.ini: FixRefuelTimingBug=0 I forgot to write something to the log when it is applied, so there's no way to check that, I'm sorry for that too. Is it possible that you're using a mod that was made to be used with a specific GPxPatch version? Or aren't you usinby SDI - Grand Prix 4
What you said with the ranges in GPxCInfo is the only way to trigger it. One segment is 16 feet, so you can convert between segments and meters.by SDI - Grand Prix 4
I'm not actively working on GPxPatch anymore... The start and end is defined by the split segment and the speed trap width (default 50 segments, so from 50 before the split until 50 after).by SDI - Grand Prix 4
It's not possible to do it without implementing it in GPxPatch.by SDI - Grand Prix 4
I don't know, can also be the audio driver.by SDI - Grand Prix 4
D3D_LoadCars usually just takes a couple of seconds, so there's definately something wrong with it, and it must be the Jaguar car 1. If you are sure it's fine, perhaps it's stored in a bad sector on your disk?by SDI - Grand Prix 4
If you post a log file (gpxpload.txt) we can check the timestamps to see where it is being slow. Use debug mode for this with high verbosity. The log file is created even if there's no crash. Press Ctrl+Shift+L in the GPxPatch window after the game ends to open the log.by SDI - Grand Prix 4
I don't know what the GP4Sound update does, but apparently it does something wrong. Like a missing sound file. GPxSound only adds sounds to the game, it doesn't change the existing sounds. And it's easy to test it by disabling GPxSound.by SDI - Grand Prix 4
Update sound drivers, try to disable sound or change sound settings, check any custom sound configuration, etc.by SDI - Grand Prix 4
The way I've implemented it in GPxPatch is by letting the game decrypt itself. The encrypted executable decrypts itself and spawns another process from that. GPxPatch waits for that process and hooks into that instead. If you somehow manage to store it on disk after it was decrypted, you're done. But for educational purposes it's of course more rewarding to crack the encryption insby SDI - Grand Prix 4
@TGF1Driver2: 1. I guess it should be possible somehow. Isn't there already a track camera editor? 2. No, you should play Grand Theft Auto @BobT: No opinion on this from me.by SDI - Grand Prix 4
@BobT: These assertions you see are inside a system DLL (0x7726ad7a is within system DLL range). Assertions are actually opcode 0xCC ("INT3", which debuggers use to set a breakpoint. When not debugging it will end the process. GPxPatch in debug mode breaks on it, logs it, and continues execution. Logging them is useful for custom tracks because many checks in the track compilation code aby SDI - Grand Prix 4
I have no resolution for this, sorry.by SDI - Grand Prix 4
It's unknown because it's in a system DLL. No idea which or why though.by SDI - Grand Prix 4
It crashes here when an .anm file is missing.by SDI - Grand Prix 4