Good day to everyone,
after years of still using GPxPatch v4.43, now I finally switched over to version 4.52. But after my first race with it, I'm absolutely not happy with the pit stop behaviour:
1. My teammate got stucked in the pit while his stop. This is a bug that I haven't had since years.
2. After my pitstop I have been released after just a few seconds, although it should have lasted muuuuuch longer. Probably it was because I changed the fuellaps to be refueled manually. As it turned out in a test, the pit stop will always last just a few seconds, if the player changes the fuel laps manually.
3. There also seems to be something wrong with the pit stop time in general, as I found out in a test:
- When I refueled 98 fuel laps, the stop lasted 24.7 seconds.
- When I refueled 48 fuel laps, the stop lasted still 25.3 seconds.
- When I refueled 23 fuel laps, the stop lasted - still! - 24.7 seconds. What the hell!
- Nevertheless, while refueling 98 fuel laps, and the reducing the amount manually to 96 fuel laps, you are released after just 8.3 seconds.
I'm sorry, but with all this mess, it's absolutely impossible to drive good races against the AI.
As I know, SDI introduced MikhailM's refuel timing bug fix, although this fix was very buggy from the beginning on. So, I tried to disable it, as SDI writes in the GPxPatch's change log "Can still be disabled using FixRefuelTimingBug under [Game] section in gpxpatch.ini.". But as it turned out, there is no such an option in GPxPatch.ini. So I added it myself, but I'm not sure, wheather it's really is disabled now. Sadly, the timing results above are still the same.
Does anyone have an idea or a trick about how to fix all these pitstop issues?