You are probably right, although I think they lowered the bar more than a bit.
Borrowing the definition at wikipedia, a simulation is:
Quote
the imitation of some real thing, state of affairs, or process. The act of simulating something generally entails representing certain key characteristics or behaviours of a selected physical or abstract system.
This also means that entities in any given simulation have to conform to the same rules of the world that you do as the player. This utterly failed in F1 2010, which thoroughly disqualifies it as a simulation.
More to the point, you can hear how Steven Hood harps on about how they watch every practice session, qualification, race and post race comments, because they want to work the drivers experience into the game, while at the same time, they have the race director, which allows you to view all race incidents you missed (for all drivers), so you will know they actually happened, and that the laps that the AI do are not scripted!
This is a confession... "Yeah you caught us last year, but we promise, honest to god, this time it really IS a simulation!"
Yeah right. I'll see it before I believe it...
It's only after we've lost everything, that we are free to do anything.
Edited 1 time(s). Last edit at 09/06/2011 12:56AM by Morbid.