Ok im glad it's not just me having read Fincent's post.
- The game in its current state is (in career mode, anyway) largely unplayable. Twice in a row now, running races at 50% distance, I have been running ahead of the other "tail enders - Lotus, HRT, Virgin" and I have pitted early to get off the option tyre which degrades. When I return to the track, they are further ahead than they should be and they never seem to pit. At the end of the race Senna finished 14th ahead of cars which according to the timing were lapping faster than him. So either they didn't pit or the timing is so messed up, it makes no difference. The AI is cack, the numbers in the background don't match up with what the cars are actually doing and as this is a game based on the pinnacle of motorsports, this is simply unacceptable. What a mess.
- The damage model is dire. Not only does it still, after all these years, look totally fake, losing a front wing won't affect your front end grip. At all. Rear wings are fairly impossible to knock off, indeed the whole this is far too forgiving and totally ruins the realism. Punctures are modelled well but do not delaminate. They lock up causing you to enter the corner slower but if they don't delaminate and damage the chassis, what's the bloody point?
- AI cars are made of jelly! They wobble around in braking zones and at high speed. Frankly it looks ridiculous.
- No car failures. Realism destroyed for me. No safety car either and no warm up lap.
- Pit lane, well. There's nothing right about it. Your car is sort of yanked into position as if through a wormhole and spat out at an impossibly tight angle after your tyres are put on. Sloppy.
- Some AI cars drive through each other ?
- If an AI car hits you it is ALWAYS your fault and you will ALWAYS get a warning or penalty. You cannot turn these off.
- Corner cutting detection is far, far too sensitive. Wheels on the grass? Penalty.
- The cars are too shiny. It's as if every track is a night race.
- The replay system is awful. You can only view your car and have no control of the cameras other than replay and driving cameras. The replay cam snaps back and forth between good and bad cams and more often than not misses the action. So that's utterly crap too.
- Sticky barriers at Monaco, maybe this would be better if the suspension bent and got damaged by hitting them but they don't so really they just end up stopping your car in its tracks rather than damaging it.
- Gravel traps make the car sort of turn and stop instantly. Totally unrealistic.
- The engineer lasted 10 minutes before his cringe-inducing antics forced me to banish him to the diary room.
+ The cars handle fairly well when you're on your own.
+ Graphically the game is very good.
Overall - the game is simply unfinished. There are massive issues with the AI, or lack of. It seems to be all fake to me with the actual laps the cars do not matching up with the times posted, especially in quali. Now we know why all the data such as gaps and times have been omitted from the HUD - it would take anyone with a brain ten minutes to notice. It still only took me ten minutes to notice.
The people who are bleating around saying there's nothing wrong with it and that the game is superawesome and perfect clearly have no idea what a good F1 game should be and are FAR too easily pleased.
As previously stated here I will probably finish my career but the game is so let down by the shallow AI and fake timing that it will have nothing left to offer beyond this.
Multiplayer is not affected and therefore much more enjoyable.
Edited 1 time(s). Last edit at 09/25/2010 03:21PM by loque.