Oran Park Released by auscain & Chrische

Posted by auscain 
Awesome work mate.....i really miss Oran Park Circuit



Chrische Schreef:
-------------------------------------------------------
> @Turbo Lover:
>
> I edited an existing brick texture i found in the
> i-net, anything wrong with it?
> You guys are welcome to tell me what you think
> about the 3d model, if there are things i could
> change to make it more realistic,
> would appreciate it!
>
> cheers
> Chrische


Nope, it looks great hehe. I'm interested in that texture, that's why. Is it possible to share it?



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
@turbo:

no problem, follow the link :D
[rapidshare.com]

------------------------------------------------
Loading Screens part I: [uploaded.to]
Ferrari F10 (by scratch): [www.grandprixgames.org]
Yeongam main straight bridge: [www.grandprixgames.org]
Thank you Christian. :)



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Hello Chrische,
Nice to see your progress in the PM that you sent. “There is no rush”. There is still lots of detail work in Oran.gp4. The Oran.dat won’t change too much now. The height will not change; however, I can adjust the banking width and the verge to accommodate the pit buildings perfectly. We can also move the command line from where the pits start +/- 2 sectors.

Three days ago, I sent you a private message with the information you need in an Excel Spreadsheet. It has not been downloaded so I'm assuming you're not receiving the PM's at your holiday location?
L8r, G

@SAMF1 Thanks mate. I missed it also until I drove around it in game:-)

@SchueyFan Thanks for the feedback. Your comments are always welcome.
Hey guys,
im finally getting closer to the completion of building #1, again a small update, a few new or improved textures (plz ignore the old brick texture on picture 2 on the left and right edge, will be fixed tomorrow), details added and i had a closer look at the proportions of the whole model (which werent satisfying but are now imo):





@G: mate, i just downloaded the files, thanks for that.. sorry for the delay, didnt have much time for gp4 over the last few days :(

good night anyway,
more output soon ;)

cheers
Chrische

------------------------------------------------
Loading Screens part I: [uploaded.to]
Ferrari F10 (by scratch): [www.grandprixgames.org]
Yeongam main straight bridge: [www.grandprixgames.org]




Edited 1 time(s). Last edit at 12/30/2010 02:14AM by Chrische.
Something in the first pictures you released didn't seem quite right but I couldn't quite put my finger on it, so I didn't say anything. Now that you have altered the proportions of the model it is clear that that is what the problem was.

Well done mate, this is looking fantastic, keep up the good work.



Retro Liveries on the SMD-ZG02![www.grandprixgames.org]
Retro Renders 2.0 on the SMD-ZG02LN![www.grandprixgames.org]


;)



Edited 1 time(s). Last edit at 12/30/2010 11:35AM by auscain.
@ Chrische, It's like I am there when I see the office building. I think you have captured it. Well done.

I'm working on land creation today. It's going okay.

All the best for the new year, people. Be safe, make smart decisions, have fun;)
G
thanks to Mr. G. i was able to import the model into gp4 builder, still some work to do :)
some textures are not included yet due to a wrong display in the builder..

got a small problem though, i wanted to scale the whole model in gp4 builder, but the option is greyed out in scene mode,
seems that im missing something..

much appreciation for your help :)






regards
Chrische

P.S.: happy new year to everyone!

------------------------------------------------
Loading Screens part I: [uploaded.to]
Ferrari F10 (by scratch): [www.grandprixgames.org]
Yeongam main straight bridge: [www.grandprixgames.org]
@Chrische : Maybe will it come in a next release, who knows ? ^^ For now, you can only scale at object level (like on your second screen) but you have better to group all the objects from this building in a single object to scale them all at once.

You must first group the several different objects into 1 object and you're able to scale it.



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
wow, thats what i call a quick response!
thanks laurent and turbo, i'll try that :)

------------------------------------------------
Loading Screens part I: [uploaded.to]
Ferrari F10 (by scratch): [www.grandprixgames.org]
Yeongam main straight bridge: [www.grandprixgames.org]
hi auscain

I wanted to build some buildings in Cinema4D but I would have to then convert the files from c4d. What file type do buildings have to be converted into?



Retro Liveries on the SMD-ZG02![www.grandprixgames.org]
Retro Renders 2.0 on the SMD-ZG02LN![www.grandprixgames.org]


Thank you Lo2k and Turbo Lover. I understood that I needed to group the objects. I have been unsuccessful in my attempts. In the early a.m.

@Macca25 if you are able to import into Zmodeler, you can then export as a .gp4, file type. In Gp4 Builder export as .3ds file
I'm pretty sure I can convert it straight to a 3ds. file in cineima 4d. Are there any buildings that you need done so I can give it a try?



Retro Liveries on the SMD-ZG02![www.grandprixgames.org]
Retro Renders 2.0 on the SMD-ZG02LN![www.grandprixgames.org]
@Macca25 The bridge specifically is not built. I don't know anything about cineima 4d. Maybe you can try importing one of the arches of the bridge. Just to make sure the .3ds file is the same. Maybe somebody knows that cineima 4d will work? I believe you have a PM.

@Lo2k: Thank you for your help. The office building is in the Gp4Builder and scaled:-)
auscain Wrote:
-------------------------------------------------------
> @Macca25 The bridge specifically is not built. I
> don't know anything about cineima 4d. Maybe you
> can try importing one of the arches of the bridge.
> Just to make sure the .3ds file is the same. Maybe
> somebody knows that cineima 4d will work? I
> believe you have a PM.
>
> @Lo2k: Thank you for your help. The office
> building is in the Gp4Builder and scaled:-)


No worries mate, I'll have a little play around with it and see what happens.

As I said in my PM reply, I am not that skilled at 3d modeling yet so making a bridge might be a bit tricky for me, but like I said I'll see how it goes.

Thanks for response, if you keep making Australian tracks I would like to try and help in anyway I can.



Retro Liveries on the SMD-ZG02![www.grandprixgames.org]
Retro Renders 2.0 on the SMD-ZG02LN![www.grandprixgames.org]
Macca25 Wrote:
-------------------------------------------------------
> Thanks for response, if you keep making Australian
> tracks I would like to try and help in anyway I
> can.

*cough* bathurst *cough ;)





X (@ed24f1)
Sorry, only registered users may post in this forum.

Click here to login

Maintainer: mortal, stephan | Design: stephan, Lo2k | Moderatoren: mortal, TomMK, Noog, stephan | Downloads: Lo2k | Supported by: Atlassian Experts Berlin | Forum Rules | Policy