AUS_Doug Wrote:
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> Thanks Marcus.
> Very nice Iain.
> The texture on the tyres looks fine, but I'm
> wondering what material type you're using?
> I use 'Plastic', add some Roughness, and use a
> Bump Map.
> Also, for the rims, (assuming this model came from
> Assetto Corsa?) the blurring is usually a separate
> model mesh. Delete that, and it should be OK.
Ahh, I'm still new to this rendering stuff! I didn't know the blurring was a separate model (learning every day!!)
I use the preset "tire" for the actual rubber and then plastic with a high reflection for the wheel nut (which looks nice imo)