@paranoik0: so many question with so few material to answer...
if external land is darker, it might be due to one or more of the following:
- you defined fences with normals pointing down (use Action/unify ground normals to fix them)
- you set a texture mapping that only display darker pixels (seeing your screen, only 1 raw of pixels are used to cover the whole quads, not the best)
if nothing appears, start by going to Action\fix parts to object link and check in game.
It it's not better, you might think about changing objects class, yes. FLAND is for Far Lands, so they won't be displayed forever. Nland would be better.
For objects having too many faces, if they aren't that many, the fix parts to object link should fix them, else, check in File/file details that you did not overload your scene face/vertice account. If so, you might have a red line with a warning message.
Edited 1 time(s). Last edit at 10/01/2007 09:51PM by Lo2k.