zeppelin101 Wrote:
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> delete the sectors you added and do the corner
> again while selecting not to keep the original
> track sectors
>
>
> OH MY GOD! England have won something! It won't
> last, quick, get wasted!!!!
> (\__/) Beware the evil bunny|
> (='.'=) <|
> ("
_("
> ROCK GOD
yea i know what you mean, when you ad new multiple sectors don't select "keep current track sectors". But i did "add sector". If i try to add 10 multiple sectors with -80 curve, my track is wasted. So in that way i really dont know what you mean..
Is is possible to refine this corner without making a compleet new track layout?
And i also got another problem. My pitlane is over some grass ereas and somethimes i see the grass texture true the tarmac of the pitlane..When i give the tarmac from the pits a higher Z position, the problem is solved but the track is much higher than the gras area...is there somekind of default Z level for such problems?