Noog Wrote:
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> So if you were to put your pitcrews into the worki
> ng anim.wad, would it crash?
>
> I took a look at my pitcrew skin texs and they see
> m to be 171k (so your 96k doesn't seem to much).
>
> But I also find that while some of my pitcrew skin
> s are DXT5/full trans, others are DXT1/Opaque (so
> much for my consistency!).
>
> All are sized 512x512 though. Are yours?
They are 2048x2048, i tried them at 256x256 like the originals, maybe if I try them at 512x512 we may have success. I will try it and see what happens.