F1 2019 v2.2 Released

Posted by MSchumi24 
Re: F1 2019 v2.2 Released
Date: January 26, 2021 03:43AM
Posted by: rcfortes
Good night, since the 2016 championship, F1 has more than 17 gp's, and when we run it only counts and finishes in the 17 race, does anyone know how to count the points and finish only in the second part of the gps or some 20 gps and others 19 and so on ???
Re: F1 2019 v2.2 Released
Date: January 27, 2021 03:08PM
Posted by: desdemona
Hi, how can i upgrade my game with your released? Thanks a lot for your work
Re: F1 2019 v2.2 Released
Date: January 27, 2021 04:00PM
Posted by: MSchumi24
desdemona Scritto:
-------------------------------------------------------
> Hi, how can i upgrade my game with your released?
> Thanks a lot for your work


It 'a fairly complex to explain the procedure.
I refer you to the FAQ of this forum or to this GP4 Central tutorial.
Re: F1 2019 v2.2 Released
Date: January 27, 2021 04:23PM
Posted by: petrus
rcfortes: since the 2016 championship, F1 has more than 17 gp's, and when we run it only counts and finishes in the 17 race, 
does anyone know how to count the points and finish only in the second part of the gps or some 20 gps and others 19 and so on ???

CSM is able to handle more than 17 races.
To manage the results take a look at the Season Result Tools.


petrus' gpaedia files



Edited 1 time(s). Last edit at 01/27/2021 04:24PM by petrus.
Re: F1 2019 v2.2 Released
Date: January 30, 2021 07:23PM
Posted by: Hinyaldee
Thank you so much !
Re: F1 2019 v2.2 Released
Date: September 27, 2022 02:29AM
Posted by: Shadowblitz
Hi there, I'm loving the mod, but, there's a slight problem, Why are the AI so OP?
An example, at Melbourne T1, if I brake anywhere later than the 100 mark, im going straight off, same as T3, T9-10, Whereas the AI will brake just short of the 50 mark and make the corner perfectly, because of that I am constantly stuck trying to gain time on them.
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