Don't want to bother anyone but , at the same time , want to go ahead with the MOD . All the cars are ready and working well , shape and textures , excepting the the specification of the track 8 , no matter the trackpack I use . When loads the MOD , the game crashes . The MOD's configurations are not totally ready yet but in all the others tracks ( 1-17 ) work perfectly . Please can someone have a look at the gpxpload below and give some idea about what has to be fixed .
Thanks in advance
Starting log
GPxPatch version: 4.44
GPx version detected: decrypted GP4 v1.02
Date/time: 25-02-2017 22:11
Verbosity level is 1
OS version info: Windows 7 build 7600
Total physical memory: 3893 MB (free: 1950 MB)
Debugging gp4.exe
Process will run on CPU 0 only
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x777509bd
Exception flags: 0x00000000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> FTH: (8968): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Injecting DLL loading code...
Injection succesful
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x76ebc113
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c42151
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x76ebc113
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c44c05
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> WM_ACTIVATE (active)(not minimized)
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000021c
Start address = 0x7368a3f5
Thread local base = 0xfffda000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000230
Start address = 0x6e7e9682
Thread local base = 0xfffd7000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000244
Start address = 0x77711c7f
Thread local base = 0xfffaf000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000248
Start address = 0x6bebf1ac
Thread local base = 0xfffac000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000308
Start address = 0x73706f14
Thread local base = 0xfffac000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000030c
Start address = 0x6e7a4819
Thread local base = 0xfffa9000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000428
Start address = 0x77712c91
Thread local base = 0xfffd7000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000468
Start address = 0x763e7bbd
Thread local base = 0xfffd7000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000004a0
Start address = 0x77712c91
Thread local base = 0xfffac000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000004fc
Start address = 0x77712c91
Thread local base = 0xfffa9000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> atiu9pag.dll
>>
>> ATI Mobility Radeon HD 5650
>>
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 640 x 480 (format 23) confirmed
>> Device mode 800 x 480 (format 23) confirmed
>> Device mode 800 x 600 (format 23) confirmed
>> Device mode 1024 x 600 (format 23) confirmed
>> Device mode 1024 x 768 (format 23) confirmed
>> Device mode 1280 x 720 (format 23) confirmed
>> Device mode 1280 x 768 (format 23) confirmed
>> Device mode 1600 x 900 (format 23) confirmed
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 800 x 480 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>>
Win95_Startup : 1600 x 900
>>
win95_initialiseD3D : 1600 x 900
>> Initialize3DEnvironment(1600 x 900 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000630
Start address = 0x77712c91
Thread local base = 0xfffa6000
>> D3DDevice created =
>> HAL (hw vp): ATI Mobility Radeon HD 5650
>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok
Debug event: LOAD_DLL_DEBUG_EVENT
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000007c8
Start address = 0x71f62f69
Thread local base = 0xfffa3000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000860
Start address = 0x77712c91
Thread local base = 0xfffa0000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000007c8
Start address = 0x6e86e4a1
Thread local base = 0xfffa3000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000894
Start address = 0x71f62f69
Thread local base = 0xfff9d000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000008a8
Start address = 0x6e86e4a1
Thread local base = 0xfff9a000
>> Bink init completed
Debug event: LOAD_DLL_DEBUG_EVENT
>> D3D: Start of D3D_Init()
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> D3D: fontmanager
>> D3D: message manager
>> D3D: Add Animation Objects
>> Allocated 40000 bytes for animation replay storage.
>> D3D: Menu Init
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000008b0
Start address = 0x745b91f0
Thread local base = 0xfff97000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000008b4
Start address = 0x777117d9
Thread local base = 0xfff94000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000008c4
Start address = 0x6e844f9d
Thread local base = 0xfff91000
Debug event: LOAD_DLL_DEBUG_EVENT
>> Setting MenuEventCurrentScreenID
>> **************************
*
* Font Created!
*
************************
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> D3D_InitialiseGameFromMenus()
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D_SetDeviceSpecificFeatures: Disabling fog
>> D3D_SetDeviceSpecificFeatures: Disabling reflections
>> D3D_InitialiseGameFromMenus() ok
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
>> **************************
*
* Font_Released!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> GPAudio::To3D()
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> VB GP4FONT.CPP 86400 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
>> D3D: Render texture manager [5%]
>> D3D: LOD manager [8%]
>> D3D: CarDynamicTexture init [9%]
>> D3D: CReflectedScene [10%]
>> D3D: Haze manager [12%]
>> D3D: CGP4Vdu [13%]
>> D3D: D3D_LoadCockpit [14%]
>>
>> * A generic error occured while exporting this mesh
>> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror
>> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror
>> D3D: D3D_LoadCars [14%]
>> *WARNING* Emissive material via illuminated diffuse
>> Reverting to default car [
>> CARS\CAR_A.J.Foyt_CAR1_LOD_0.gp4
>> ]
>>
ERROR :: Failed to load car mesh :: [
>> CARS\CAR_A.J.Foyt_CAR1_LOD_0.gp4
>> ]
>> Reverting to default car [
>> CARS\CAR_A.J.Foyt_CAR1_LOD_1.gp4
>> ]
>>
ERROR :: Failed to load car mesh :: [
>> CARS\CAR_A.J.Foyt_CAR1_LOD_1.gp4
>> ]
>> Reverting to default car [
>> CARS\CAR_A.J.Foyt_CAR1_LOD_2.gp4
>> ]
>>
ERROR :: Failed to load car mesh :: [
>> CARS\CAR_A.J.Foyt_CAR1_LOD_2.gp4
>> ]
>> Reverting to default car [
>> CARS\CAR_A.J.Foyt_CAR1_LOD_3.gp4
>> ]
>>
ERROR :: Failed to load car mesh :: [
>> CARS\CAR_A.J.Foyt_CAR1_LOD_3.gp4
>> ]
>> Reverting to default car [
>> CARS\CAR_A.J.Foyt_CAR1_LOD_4.gp4
>> ]
>>
ERROR :: Failed to load car mesh :: [
>> CARS\CAR_A.J.Foyt_CAR1_LOD_4.gp4
>> ]
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x0045b267
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x0000000c
Debug event: EXCEPTION_DEBUG_EVENT
Unhandled exception
Exception address: 0x0045b267
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x0000000c
Stack trace:
0045B267: Program Files (x86)\Infogrames\Grand Prix 4\gpxpatch.exe! <no symbol>
00457FCA: Program Files (x86)\Infogrames\Grand Prix 4\gpxpatch.exe! <no symbol>
004864FF: Program Files (x86)\Infogrames\Grand Prix 4\gpxpatch.exe! <no symbol>
776E3B23: Windows\SysWOW64\ntdll.dll! RtlImageNtHeader + 2879 bytes
776E3B4E: Windows\SysWOW64\ntdll.dll! RtlImageNtHeader + 2922 bytes
0044F5EC: Program Files (x86)\Infogrames\Grand Prix 4\gpxpatch.exe! <no symbol>
Registers:
EAX=03FD5EA8 ECX=00000000 ESI=00000000
EBX=00000000 EDX=00000000 EDI=03FD5EA8
CS:EIP=0023:0045B267
SS:ESP=002B:0018E1B4 EBP=03FD53B0
DS=002B ES=002B FS=0053 GS=002B
Flags=00010212
Stack dump:
0018e1b4: 00000000 03fd5e68 00000000 3f800000 '....h^.........?'
0018e1c4: 00000000 00000000 00000000 00000000 '................'
0018e1d4: 3f800000 00457fca 0018e20c 0018e1f0 '...?..E.........'
0018e1e4: 03fd5c08 00a4cd08 be08b439 bdf645a2 '.\......9....E..'
0018e1f4: be34d6a1 3e08ce71 3e3e00d2 bdd64942 '..4.q..>..>>BI..'
0018e204: bd6f8398 bcb54fec 03fd5ea8 006445a8 '..o..O...^...Ed.'
0018e214: 03fd53b0 004864ff 0018e2d4 03fd5ea8 '.S...dH......^..'
0018e224: 00000000 00000000 00000000 00000000 '................'
0018e234: 0182c2c8 03fd980c 00a4cd08 006448e8 '.............Hd.'
0018e244: 006445a8 ffb49cac 00000003 03fd54bc '.Ed..........T..'
0018e254: 7466654c 7261625f 625f6567 6472616f 'Left_barge_board'
0018e264: 00000000 3f800000 00000000 00000000 '.......?........'
0018e274: 00000000 00000000 3f800000 00000000 '...........?....'
0018e284: 00000000 3e49ba5e bed2f1aa 3f800000 '....^.I>.......?'
0018e294: 00000000 0018e294 00c90000 0318e2c4 '................'
0018e2a4: 0018e1ec 0682c298 0018e37c 7772041d '........|.....rw'
0018e2b4: 02ba28b6 fffffffe 776e3b23 776e3b4e '.(......#;nwN;nw'
0018e2c4: 00004bb4 00004bd0 03fd53aa 03fd53a8 '.K...K...S...S..'
0018e2d4: 00000000 00000000 00000000 3a031200 '...............:'
0018e2e4: 3c4f41f0 3d10637a 00000000 00643ba8 '.AO<zc.=.....;d.'
0018e2f4: 03fd53b0 00000000 0044f5ec 0682c298 '.S........D.....'
0018e304: 004841c2 67da92cd 00000019 0a0137c4 '.AH....g.....7..'
0018e314: 0018e344 7777fd6e 00c90000 00000000 'D...n.ww........'
0018e324: 00004bb4 00c90000 00000001 00000004 '.K..............'
0018e334: 00000000 03fd53a8 00000000 00c90000 '.....S..........'
0018e344: 0018e38c 777805f2 00c90138 777805d6 '......xw8.....xw'
0018e354: 75cf0c2a 00000000 00000000 00c90000 '*..u............'
0018e364: 0000007f 00000000 03fd53b0 01c90174 '.........S..t...'
0018e374: 0018e354 00000006 0018e460 7772041d 'T.......`.....rw'
0018e384: 02ba2146 fffffffe 777805d6 7773ac4b 'F!........xwK.sw'
0018e394: 00c90000 5000016b 776e3b23 75cf0bd6 '....k..P#;nw...u'
0018e3a4: 00000000 00000000 00c90000 06040002 '................'
0018e3b4: 039193c8 33040037 00000000 00000011 '....7..3........'
0018e3c4: 0018e4b0 776e3aaa 776d159e 77708b9d '.....:nw..mw..pw'
0018e3d4: 0018e6bc 0018e3e0 00000001 00010007 '................'
0018e3e4: 00000050 00000000 00c90000 00c90150 'P...........P...'
0018e3f4: 06821080 00000000 00c90150 00000000 '........P.......'
0018e404: 00c90000 7772df5e 03d45238 00027db0 '....^.rw8R...}..'
0018e414: feeefeee 00000000 00c90000 03d45228 '............(R..'
0018e424: 000003f8 0000007f 00000000 03cf8d30 '............0...'
0018e434: 4000006a 1053b7e0 00c90150 00000000 'j..@..S.P.......'
0018e444: 0018e484 00000000 00c90000 00c90000 '................'
0018e454: 00000000 0018e3a0 00000000 0018eb98 '................'
0018e464: 7772041d 02ba28b6 fffffffe 776e3b23 '..rw.(......#;nw'
0018e474: 776e3b4e 00004bb4 00000000 00000000 'N;nw.K..........'
0018e484: 0018e4e4 00000000 00000008 00004bb4 '.............K..'
0018e494: 0018e70c 767cb727 75cf0023 00000202 '....'.|v#..u....'
0018e4a4: 0018e6bc 03d4002b fffffffe 776e3b23 '....+.......#;nw'
0018e4b4: 34313b4e 00000050 00000068 f5c54f0a 'N;14P...h....O..'
0018e4c4: 0018e508 76aad220 0018e4e8 09a0e8dc '.... ..v........'
0018e4d4: 00000000 0018e554 00000200 0018e564 '....T.......d...'
0018e4e4: 00000004 00000000 00000000 0018e564 '............d...'
0018e4f4: 0018e514 0018eb98 005ed74e 00000000 '........N.^.....'
0018e504: 0048d7d8 03936ff0 00000001 0018e569 '..H..o......i...'
0018e514: 0018e589 00363026 00000000 00000000 '....&06.........'
0018e524: 00000000 67da92cd 00000000 00000000 '.......g........'
0018e534: 76e914dd 00363026 00c9cdb9 00c7d1cf '...v&06.........'
0018e544: 00212024 00000001 000f0b09 00201c1a '$ !........... .'
0018e554: 00e3dccf 007b6129 000a0a0a 00e9e9e1 '....)a{.........'
0018e564: 03fd53b0 63696d01 696c6568 7261006e '.S...michelin.ar'
0018e574: 315b2073 0a5d2534 00000000 00c90000 's [14%].........'
0018e584: 03d45228 7700306a 03d45228 00c90000 '
R..j0.w(R......'
0018e594: 00c90000 776db76a 03d45228 0018e5e4 '....j.mw(R......'
0018e5a4: 77780d18 00c90138 00363026 63696d02 '..xw8...&06..mic'
0018e5b4: 696c6568 00c9006e 00000000 00c90000 'helin...........'
0018e5c4: 67f609d0 0101e628 0018e5b0 670030e0 '...g(........0.g'
0018e5d4: 0018e6c8 7772041d 02ba2096 fffffffe '......rw. ......'
0018e5e4: 77780cfc 7773a967 00c90000 50000063 '..xwg.sw....c..P'
0018e5f4: 00363026 63696d03 696c6568 00c9006e '&06..michelin...'
0018e604: 03d45230 7771487e 76e914d1 00000000 '0R..~Hqw...v....'
0018e614: 00000002 67003058 0018e67c 777149ab '....X0.g|....Iqw'
0018e624: 67f60a64 0018e660 00c90000 00000002 'd..g`...........'
0018e634: 00000000 0018e67c 00c9cdb9 63696d04 '....|........mic'
0018e644: 696c6568 0002006e 03d45228 77764f35 'helin...(R..5Ovw'
0018e654: 00027da2 00000004 77764f35 030030d2 '.}......5Ovw.0..'
0018e664: 77764fa0 00000008 03d45230 03d45228 '.Ovw....0R..(R..'
0018e674: 00c90000 0018e698 00000011 00000000 '................'
0018e684: 00c9cdb9 63696d05 696c6568 03d4006e '.....michelin...'
0018e694: 00000001 00c90000 0018e6e0 0018eacd '................'
0018e6a4: 76ebb309 0000300c 767cb715 0018e70c '...v.0....|v....'
0018e6b4: 767cb727 0018e6bc 40010006 00000000 ''.|v.......@....'
0018e6c4: 00000000 767cb727 00c7d1cf 63696d06 '....'.|v.....mic'
0018e6d4: 696c6568 0000006e 0018e950 0018e924 'helin...P...$...'
0018e6e4: 76ebb309 00000124 033fa370 03003030 '...v$...p.?.00..'
0018e6f4: 03d45228 0018e71c 67daa25d 00c90000 '
R......]..g....'
0018e704: 00000000 03d45230 0018e978 767d256b '....0R..x...k%}v'
0018e714: 00c7d1cf 63696d07 696c6568 767d006e '.....michelin.}v'
0018e724: 00000000 76ebb309 00000124 00000000 '.......v$.......'
0018e734: 00000043 000030cc 00000000 0000000c 'C....0..........'
0018e744: 0018eacc 00000000 03936ff0 00000001 '.........o......'
0018e754: 0018e78c 005dca2d 00212024 63696d08 '....-.].$ !..mic'
0018e764: 696c6568 09a0006e 0018e7a8 67da92cd 'helin..........g'
0018e774: 00a03a28 76e914dd 00a03a28 670030cd '
:.....v(:...0.g'
0018e784: 0046b0d0 00a03a28 0018e7a8 000000ff '..F.(:..........'
0018e794: 0018e7a8 0064a054 0018ebb0 00000000 '....T.d.........'
0018e7a4: 00212024 63696d09 696c6568 7372006e '$ !..michelin.rs'
0018e7b4: 77720400 02ba2146 fffffffe 777805d6 '..rwF!........xw'
0018e7c4: 7773ac4b 00003000 5000016b 776e3b23 'K.sw.0..k..P#;nw'
0018e7d4: 75cf0702 000002b8 00000000 00c90000 '...u............'
0018e7e4: 00000000 00000118 00000001 63696d0a '.............mic'
0018e7f4: 696c6568 0547006e 00000000 00000070 'helin.G.....p...'
0018e804: 0417c8b8 0018e90c 00000000 04003048 '............H0..'
0018e814: 000000a8 6a52f2aa 04178648 04178648 '......RjH...H...'
0018e824: 0018e90c 0018e8b0 05456618 00000001 '.........fE.....'
0018e834: 00000001 63696d0b 696c6568 0081006e '.....michelin...'
0018e844: 00000000 00000024 00000000 00000000 '....$...........'
0018e854: 000000a8 05003018 00000000 00000000 '.....0..........'
0018e864: 00000024 4000006a 00000000 00000144 '$...j..@....D...'
0018e874: 00000000 00000000 000f0b09 63696d0c '.............mic'
0018e884: 696c6568 6a52006e 0018e7d4 05456618 'helin.Rj.....fE.'
0018e894: 0018e96c 7772041d 02ba28b6 ff0030fe 'l.....rw.(...0..'
0018e8a4: 776e3b23 776e3b4e 000002b8 00000000 '#;nwN;nw........'
0018e8b4: 00000000 0018e918 000002b8 00000008 '................'
0018e8c4: 000f0b09 63696d0e 696c6568 0018006e '.....michelin...'
0018e8d4: 04178648 6a8a207e 00000000 00000000 'H...~ .j........'
0018e8e4: 00000000 000030e8 6a52e325 04178648 '.....0..%.RjH...'
0018e8f4: 0018e9f4 0018ea24 0419c690 0018ea40 '....$.......@...'
0018e904: 00000000 00000000 00201c1a 63696d0f '.......... ..mic'
0018e914: 696c6568 0000006e 00000000 0bb62563 'helin.......c%..'
0018e924: 00000042 ffffffff 0000000c 000030c0 'B............0..'
0018e934: 00000000 0018e970 005db0b6 0018e950 '....p.....].P...'
0018e944: 00642921 033faf84 033fa370 033fae32 '!)d...?.p.?.2.?.'
0018e954: 00201c1a 63696d10 696c6568 0046006e '.. ..michelin.F.'
0018e964: ffffffff ffffffff ffffffff 033faf84 '..............?.'
0018e974: 00000126 03003000 033fa370 0046fc2e '&....0..p.?...F.'
0018e984: 67da92cd 00000000 00000000 76e914dd '...g...........v'
0018e994: 04eb65a0 00000002 00e3dccf 63696d11 '.e...........mic'
0018e9a4: 696c6568 0101006e 01010101 01010101 'helin...........'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741819
Debug event: EXIT_PROCESS_DEBUG_EVENT
Process exit code = -1073741819