Unfortunately is not possible for 2 reasons . The real Verizon Indycar 2016 season has more than 11 teams and , more than that , each team has a specific car shape and texture for each track of the season . It means different grid cars , helmets , visors , cockipt , tyres and so on according to each track . Then , the only way to compile all these specific car liveries and all the other files involved in each track is building a CSM MOD , and even though , this MOD will never be 100% accurate because of the limitations of the GP4 . The second reason is :
I don't know how to make NO CSM MODs . Anyway , after the release , anyone interested in making a personal or public NO CSM MOD will have permission from myself to do it , will be possible actually to make 15 different cars.wad , using the configurations of each track . I'm sorry but don't know how to do that .
Edited 1 time(s). Last edit at 03/29/2017 08:06PM by rracunis.