kedy89 Wrote:
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> You'll need to work with .cmu updates.
>
> Go to GPSAVES\Carsets\cmu. In there create a
> folder (e.g. called IndyCar2016).
>
> Now move files from the original mod folder to the
> new folder in cmu. It's important to keep the same
> file/folder structure. Biggest folder probably is
> Cars, so let's assume you distribute that via the
> .cmu file. Move it from the mod folder to
> GPSAVES\Carsets\cmu\IndyCar2016\Data\Cars. Export
> the mod (without Cars) to the .cuh file. Then in
> CSM go to File -> Export .cmu update. Select the
> folder you want to export (i.e. IndyCar2016), and
> select the mod for which the update is.
> Description is optional.
>
> I don't know if the .cmu file can exceed the 2GB,
> else you'll just have to make 2 of them.
I don't know which mistake I'm doing ,I exported the MOD without the cars to the .cuh files and it worked fine . However , I had to create 3 car's folders and when tried to export to GPSAVES\IndyCar2016\Data\Cars didn't work , all the cars didn't go to the cars folder inside the Data . All the cars went to GPSAVES\IndyCar2016 , didn't go inside the Data\Cars