SDI Wrote:
-------------------------------------------------------
> RHill Schreef:
> --------------------------------------------------
> -----
> > Can old performance files be used and the
> player
> > still have the power and grip values the ai
> have
> > from the performance file? I ask because I have
> > been using the Belini patch, and hoped your new
> > patch means I get the same effect even with old
> > performance files? Do I need to change anything
> to
> > guarantee this?
>
> Yes, you shouldn't need the Belini patch anymore.
> To guarantee this, select "Power and grip" for
> Player car performance team dependent.
>
> > Lastly, to adjust player master grip, what do I
> > need to do to the performance file or anything
> > else?
>
> From the documentation:
>
> Player master grip
>
> The player master grip is a single value read from
> a performance text file. This patch is the same as
> applied by Belini's BHP/Grip tool, part of the
> Belini Team Career package. It can be specified
> under a section called using a key named Grip.
> The default value is 16384. It works independently
> from player car performance team dependent
> setting.
>
> For example:
>
>
>
> Grip=17500
>
Great thanks!
I also saw the lines required for the individual power values by driver. Is all of this just entered at the bottom of the performance file being used?